Does anyone know if there is a hardcoded limit on the number of military units you can recruit from a settlement?
If so, do you happen to know if having a unit's availability tied to a hidden_resource effects this at all?
In other words, I want a faction to have the capability to recruit from a pool of native/merc units that are only available if the faction owns that province. But let's say the TOTAL pool is greater than the hardcoded limit (if there is one and whatever it is).
Does it matter if, while the TOTAL pool itself is greater than the limit, the ACTUAL pool available (because of the use of hidden_resource triggers in the EDB) is less than the hardcoded limit?
Thanks.
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