Page 3 of 4 FirstFirst 1234 LastLast
Results 61 to 90 of 112

Thread: Your army Compositions and tactics.

  1. #61
    Captain of Team Awesome Member Ignopotens's Avatar
    Join Date
    May 2007
    Location
    Baton Rouge, LA
    Posts
    129

    Default Re: Your army Compositions and tactics.

    Currently I'm playing as the Getai. Normally I use something like this.

    ________PP________
    _HA__DrSkSkDr__HA_
    __DR___SlSl___Dr___
    ________G_________

    or

    __________PP___________
    HAHA___SkSlSlSk____HAHA
    ____DrDr_________DrDr____
    ___________G____________


    P = Getai Phalanx (or Hoplites or Celtic spearmen)
    HA = Horse Archers
    Dr = Drapanai (or Galatian Swordsmen)
    Sk = Getai Skirmishers
    Sl = Slingers or Archers
    G = General

    This is usually when the battle is almost joined. Early on I'd have the slingers out front harassing them, and the Horse Archers riding around them shooting arrows into their backs. The Drapanai I have to try to keep back until I need them due to their vulnerability to ranged weapons. The Getai skirmishers I use probably more in melee combat than ranged, because they have only 2 volleys worth of javelins, and they're quite good at melee anyway. I also don't use many phalanx or spear units normally because I prefer to be offensive in nature, and the phalanxes are too slow and generally too expensive (comparatively).
    Last edited by Ignopotens; 06-29-2007 at 14:39.
    The Lord of Fire


  2. #62
    Nascent Veteran Member Tiberius of the Drake's Avatar
    Join Date
    Aug 2006
    Location
    on the Lido.
    Posts
    615

    Default Re: Your army Compositions and tactics.

    N.B This army is very costly and takes very long to recruit between building up Bocchoris and actually recruiting.

    This is an army that Ive developed for my .81v2 campaign.Evrything was recurited on the island of Bocchoris exccept the cavalry.

    1x general
    4x Baleric slingers
    4x Baleric light infantry
    4x liby-phonecian infantry(spearmen)
    2x Heavy liby-phonecian infantry
    2xiberes equites castrati
    2x carthaginian citizen cavalry
    1x Sacred band cavalry

    Ive foun that this army works well against the lusotannons(bad spelling), the gallic tribes and it is able to go toe to toe with the romans. The only group that I havent tried this army out against is the sucessors/greeks and the eastern kingdoms such as armenia and saka.

    I usually use the formation as such

    --------------BS----------BL-----------BS------------BL-------------------
    ---------IE------BS-----------BL------------BS------------BL----------IE---------


    ----------CCC-----LP------LP---------LP----------LP--------------CCC---------
    ---------------HLP-----------------------------------HLP----------------------
    ----------------------------------G------------------------SBC

    BS=baleric slinger
    BL=Baleric light infantry
    LP-Liby-phonecian infantry
    HLP=Heavy Liby Phonecian
    IE=Iberes equites castrati
    CCC= Carthaginian citizen cavalry
    SBC= Sacred Bnad cavalry


    Ive found this army and formation to be very effective for a mid to late game carthaginian army when youll actually have the funds for it.
    "Something can be done, by careful analysis, to sort out truth from propaganda and legend. But this is where the real difficulties begin, since each student inevitably selects, constitutes criteria, according to his own unconscious assumptions, social, ethical or political. Moral conditioning, in the widest sense, plays a far greater part in the matter than most people- especially the historians themselves-ever realize."
    -Peter Green

  3. #63

    Default Re: Your army Compositions and tactics.

    Ahem...

    MASS....CALVARY.....ARCHERS
    [COLOR="Black"]Jesus's real name was Inuyasha Yashua!
    Any computer made after 1985 has the storage capacity to house an evil spirit.
    Quote Originally Posted by Fluvius Camillus View Post
    What I'm showing here is that it doesn't matter how well trained or brave you are, no one can resist an elephant charge in the rear

    ~Fluvius

  4. #64

    Default Re: Your army Compositions and tactics.

    A basic battle plan that is enormously effective against AI armies. Not too good against a patient human. I used it to defeat an army of 700-800 Eastern Infantry with around 100 hoplites, 60 archers, and 40 cavalry. They lost around 600 men and I lost around 40. Basically



    xxxx____________________
    xxx/*^^^^^^^^^^^^^*\
    xx/^^^^^^^^^^^^^^^^\
    x/xxxxxxxxxxxxxxxxxxxxxxxxxxx\
    x<xxxxxxxxxxxxxxxxxxxxxxxxxx>
    x<xxxxxxxxxxxxxxxxxxxxxxxxxx>


    The straight lines are pike men, the asterisks are heavy skirmisher infantry , the ^s are missile units, and the <s & >s are cavalry to sweep around and flank. The x's are placeholders.

    Essentially you let the enemy charge into your main front and sweep around with the cavalry and side guards to flank the enemy. Then when they run you simply go out of phalanx and chase them down.
    Last edited by billy bob; 06-30-2007 at 02:14.

  5. #65

    Default Re: Your army Compositions and tactics.

    [IMG][/IMG][IMG][/IMG]My first campaign on EB as Romans, only had to alter the formations and tactics of my legions twice; Standard (Anti-Babarian) Legion and Layered (Anti-Phalanx) Legion.

    STANDARD LEGION
    [/IMG]
    All units on fire at will. Hastati first to make contact followed later by the Principles when H. become too pressured. Trarii and Elites stop any flankin manouvers by enemy infantry then move to box in opposing force in preparation of cavalry charge from the rear. General Supports whichever flank is under the most pressure.

    Layered Legion

    Each different type of unit a little bit behind the one in front to allow for easier surrounding manouvers and isolating phalanx units. once all units are engaged slingers rush behind enemy and pepper them before cavalry return to start a full scale rout.

  6. #66

    Default Re: Your army Compositions and tactics.

    For the Romans, I use this site to base my full stacks, or legions, around:

    http://www.roman-empire.net/army/army.html

    If I have the resources, my legions usually follow these guidelines:

    Camillian Legion

    -4 Hastati
    -4 Principes
    -4 Leves
    -1 Triarii
    -1 Rorarii
    -1 Accensi
    -1 General
    -2 Cavalry (possibly mercenary, depending on location)
    -2 Mercenary/Italic Isles troops (depending on location)

    Polybian Legion

    -4 Hastati
    -4 Principes
    -4 Velites
    -3 Triarii
    -1 General
    -2 Cavalry (possibly mercenary, depending on location)
    -2 Mercenary/Italic Isles troops (depending on location)

    Marian Legion

    -9 Legionary Cohorts
    -1 Veteran Cohort (representing the First Cohort, since I don't have that mod)
    -1 General
    -5 Mercenary troops (from where the legion fights the most)
    -4 Cavalry (possibly mercenary, depending on location)

    Augustan Legion

    -10 Legionary Cohorts (one representing the First Cohort)
    -1 Praetorian Guard
    -1 General
    -4 Cavalry (possibly mercenary, depending on location)
    -4 Mercenary troops (from where the legion fights the most)
    "Δῶς μοι πᾶ στῶ καὶ τὰν γᾶν κινάσω"~~Archimedes

  7. #67
    Member Member helenos aiakides's Avatar
    Join Date
    Jul 2007
    Location
    Curitiba
    Posts
    125

    Default Re: Your army Compositions and tactics.

    What is the best way to destroy/route a phalanx

  8. #68
    Captain of Team Awesome Member Ignopotens's Avatar
    Join Date
    May 2007
    Location
    Baton Rouge, LA
    Posts
    129

    Default Re: Your army Compositions and tactics.

    use some spearmen/pikemen of your own to pin it down, then hit it in the rear with assault troops or cavalry charges

    or alternating cav charges from the exposed side
    The Lord of Fire


  9. #69

    Default Re: Your army Compositions and tactics.

    Hi all, here I my formations for playing as SPQR - Polybian reforms. I use more battle groups (Roman numbers) , than are my field manoeuvres more flexible.




    My name is Pius, Pius 007 Curus

  10. #70

    Default Re: Your army Compositions and tactics.

    Quote Originally Posted by Owen the Mighty
    This is a modified version of that V-shaped formation that was posted earlier. It works quite well on the battlefield.


    its a good formation for protecting the flanks, but if any heavy cavalry/assualt inf. can quickly pierce your central line, you will be divided in 2 before you can try to surround the attackers.

  11. #71

    Default Re: Your army Compositions and tactics.

    Quote Originally Posted by billy bob
    A basic battle plan that is enormously effective against AI armies. Not too good against a patient human. I used it to defeat an army of 700-800 Eastern Infantry with around 100 hoplites, 60 archers, and 40 cavalry. They lost around 600 men and I lost around 40. Basically



    xxxx____________________
    xxx/*^^^^^^^^^^^^^*\
    xx/^^^^^^^^^^^^^^^^\
    x/xxxxxxxxxxxxxxxxxxxxxxxxxxx\
    x<xxxxxxxxxxxxxxxxxxxxxxxxxx>
    x<xxxxxxxxxxxxxxxxxxxxxxxxxx>


    The straight lines are pike men, the asterisks are heavy skirmisher infantry , the ^s are missile units, and the <s & >s are cavalry to sweep around and flank. The x's are placeholders.

    Essentially you let the enemy charge into your main front and sweep around with the cavalry and side guards to flank the enemy. Then when they run you simply go out of phalanx and chase them down.

    this is a really good plan for not only hellinistic armies, but also eastern armies. if you can get a decent spearman front with the pick of the eastern litter, imagine if you have cataphrats patroling the sides of such a formation. they would beat any cav. and while everyone is bogged down in the middle of the battle with the phalanx/spears , they could charge in the enemies flank.
    i basically do this same formation, but with a few more archers to weaken the advancing army and some swordsmen to react to emergencies in the spear wall.
    it can also work against some patient humans who dont rush in, if you know enough of the hotkeys to advance the army in formation. the spearman on the left and right sides face front during the forward march, but if you can focus on getting them ready for flank attacks quickly, you will be fine.
    Last edited by innocex; 08-09-2007 at 14:39.

  12. #72

    Default Re: Your army Compositions and tactics.

    since i can only train my assault armies (italian troops trained in italy) in italy and then have to campaign across the globe with them i always go for 20 units for maximum numbers. this way if units are badly hit i can send then back for refitting whilst fighting on with the main army. ANYWAY.

    Current armies (polybian reform)

    3 velites
    4 equites
    1 general
    5 principes
    5triarii
    2 spare units of random choice (usually pedites extrodinarii)

    layout and battleplan

    all infantry into one group and form two lines, spearmen at front, infantry at back with fire at will on to allow time to throw missiles. velites stand behind the first line with skirmish off, so they can continue to pummel the enemy with javelins even when the fighting starts (provided the line holds...always does)
    cavalry are placed behind the lines on either flank (2 on each) and are used to rout and chase down the enemy attacking the spearmen. once the main wave of enemy attack breaks my entire army surges forward, the fresh swordsmen pushing ahead of the triarii, running down the cowards and smashing any resistance in their way (supported, of course, by the cavalry) if deployed as far back as possible, this tactic allows me to completely destroy enemy armies, once killed an army of 4,000 fresh aedui troops with my one of my much weaker, war torn legions. not one of the aedui lived to tell the tale.
    Brothers in Arms- A Legionaries AAR
    https://forums.totalwar.org/vb/showth...86#post1853386

  13. #73
    Member Member Thaatu's Avatar
    Join Date
    Oct 2006
    Location
    Finland
    Posts
    1,117

    Default Re: Your army Compositions and tactics.

    The following illustration explains my default Aedui tactics:


  14. #74
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
    Join Date
    Jan 2007
    Location
    Γερμανια Ελευθερα
    Posts
    2,321

    Default AW: Re: Your army Compositions and tactics.

    Quote Originally Posted by Thaatu
    The following illustration explains my default Aedui tactics:

    A sophisticated plan of a great mind. Only the best of the elite of the warchiefs of Great Gaul can think of such ingenious masterpieces of strategy.

  15. #75
    Megas Alexandros's heir Member Spoofa's Avatar
    Join Date
    Aug 2006
    Posts
    695

    Default Re: Your army Compositions and tactics.

    rofl

  16. #76
    Carthalo or Karali Member KuKulzA's Avatar
    Join Date
    Aug 2007
    Posts
    237

    Default Re: Your army Compositions and tactics.

    Quote Originally Posted by Thaatu
    The following illustration explains my default Aedui tactics:

    WE HAVE A WINNER!!!!

    this strategy =
    scared Romans vs. Charging Gauls
    vs.


  17. #77

    Default Re: Your army Compositions and tactics.

    That green blob of skull-smashing savages and their tactic somehow remind me of the warhammer orks.... Looks like they have a lot of things in common
    Last edited by Basileus Seleukeia; 08-20-2007 at 20:46.

    Speak up for those who were silenced forever.
    Visit https://www.HellenicGenocide.org

  18. #78

    Smile Re: Your army Compositions and tactics.

    Quote Originally Posted by Basileus Seleukeia
    That green blob of skull-smashing savages and their tactic somehow remind me of the warhammer orks.... Looks like they have a lot of things in common
    With the unfortunate and distinct lack of Night Gobbo Fanatics. They'd fit in perfect with the Celts!
    Just Facit

  19. #79
    An Imperfect Follower of Light Member Wolfman's Avatar
    Join Date
    Dec 2006
    Location
    Playing my Guitar
    Posts
    654

    Default Re: Your army Compositions and tactics.

    No wonder Vercingetorix surrendered
    Last edited by Wolfman; 08-22-2007 at 00:12.
    Tales of Gods and Kings - An Arverni AAR-DEAD
    https://forums.totalwar.org/vb/showth...82#post1930882
    A People of the Mist - Casse AAR-ALIVE!!!!
    https://forums.totalwar.org/vb/showth...Mist-Casse-AAR

  20. #80
    Butcher Of Romans Member Aut Nihil's Avatar
    Join Date
    Jan 2006
    Location
    Gent / Belgae
    Posts
    39

    Default Re: Your army Compositions and tactics.

    Currently playing with the Getai and as i've only encountered greek opponents so far this setup is completely based fighting phalanxes and similar units.


    Dr__Dr__Dr__Dr__Dr__HH__HH__HH__HH__Dr__Dr__Dr__Dr__Dr__Dr

    ________Kom_________________________________Kom________

    ________KS___________________________________KS________

    __________________________GR___________________________

    Dr = Drapanai
    HH = Hoplitai Haplo
    Kom = Komatai
    KS = Komatai Sphendonetai
    GR = General

    The idea after this setup is quite simple, till thus far the enemy units have gone straight to my center so I decided to put some cheap, easily trained units there to take hold the line. Afterwards I try to outflank the enemy and go from a straight line into a circle formation, thus trapping the enemy units inside and slaughter them. Phalanxes are good when they're attacked face on, but when theyre being hacked at by all sides their numbers drop dramatically in a VERY short time .

    I have been on a rampage since the start of the campaign with the goal of removing three of the best factions from the game before they grow and become unstoppable.

    The first to be removed from Greece were the Macedonians who are reduced to 1 city in Asia Minor now "Pergamon". Secondly i turned on the Epeirots, they have 1 city left in Italy "Taras?" and finally I decimated Koinon helenon by capturing the south of Greece and when I conquered "Chalkis" I killed their last general and familymember so they were erased from time

    Now I have the north completely to my own with all rebel provinces, I have sauromatea to the east, still in their starting position. I also have Pontos in Byzantium, trying to get a foothold in Europe and the Romans to the west slowly conquering Italy and Gaul. The biggest surprise for me is that Seleucia has broken the back of the Ptolemai and are knocking on Alexandrie's walls.
    "Nothing is so well fortified that money can not capture it" Cicero

    "Wise men speak because they have something to say, fools say something because they have to speak" - Unknown

  21. #81
    Member Member Thaatu's Avatar
    Join Date
    Oct 2006
    Location
    Finland
    Posts
    1,117

    Default Re: Your army Compositions and tactics.

    Quote Originally Posted by Wolfman
    No wonder Vercingetorix surrendered
    Infact I only use that "tactic" with my current faction leader, who happens to be a berserker, a champion and a complete loon. When attacking he has command 10 and gives a morale bonus of +12. That, plus the men under him are greatly more experienced then whoever the enemy might be. Thus I can safely say that the horde attack works. I have other generals who make more use of ambush and reserve tactics.

  22. #82

    Default Re: Your army Compositions and tactics.

    One of Consular Army (after Polybian reform) tactics

    Now I play SPQR on H/H for more fun and longer time battles, primary I use easy tactics without special idea, which was standardly used by SPQR. It is tactics for exhaustion of the centre of enemy line. First line hastati, second line principes, 3 line triarii, equites on the flanks. In history only smartie as Scipio Africanus, etc. used "genial" tactics maneuvers by using triarii as flankes, etc.

    I would like to show you one of my tactics which looks fine one the paper, looks fine on the battle map but I sweat like a pig to do it right because it needs meny commands in right time.

    1. Phase
    - all army move forvard right
    - I. group (left flank) is united with the centre battle group II. into battle grou II.
    - III. group (right flank)
    - IV. group (reserves)
    - V. and VI. group (light units)
    - VIII. and IX. group (equites)

    2. Phase
    - VI. group provokes the enemy and allures him to left
    - II. group is unrolled to left and down to extend the battle line by using key(+)
    - III. and IV. group start the flank maneuver and move forward

    3. Phase
    - young tribun from IX. group is trying to make brak-trough or lead the attack of cavalery with support of velites on the back of enemy horde.

    PS: Sorry of my english.

    My name is Pius, Pius 007 Curus

  23. #83

    Default Re: Your army Compositions and tactics.

    Quote Originally Posted by Thaatu
    The following illustration explains my default Aedui tactics:

    You know that has to be incredible when all those celts hit the Roman lines simultaneously. Just imagine for a minute that your on the front line of the Romans when that happens. Terror doesn't do that sensation justice. I mean come on if your the guy in the front row you pretty much know your dead. My favorite battles are where the infantry lines run at each other full speed and they not only meet head on but they actually begin mixing together because of their momentum. I dont see that too often in my battles but its cool when it happens.

    your tactic reminds me of this old game i used to play called "Legion". kinda like RTW but you give your orders before the battle commences and once the battle starts its like a script. Pretty cool because you have to predict what the enemy might do and try to counter it. Usually you wind up having the two armies run into each other at full speed. Its like watching two locomotives crash into each other.

  24. #84
    Carthalo or Karali Member KuKulzA's Avatar
    Join Date
    Aug 2007
    Posts
    237

    Default Re: Your army Compositions and tactics.

    Quote Originally Posted by Chirurgeon
    You know that has to be incredible when all those celts hit the Roman lines simultaneously. Just imagine for a minute that your on the front line of the Romans when that happens. Terror doesn't do that sensation justice. I mean come on if your the guy in the front row you pretty much know your dead. My favorite battles are where the infantry lines run at each other full speed and they not only meet head on but they actually begin mixing together because of their momentum. I dont see that too often in my battles but its cool when it happens.
    I know what your sayin... as Getai once, late game, i was at war with Sweboz...

    crazy with my Thraikioi Peltasti and Drapnai and their germanic units rushing into each other it was the epitome of the barbaric charge

    I won though, snuck some tarabostes towards the rear and cut a path through their clubmen, which caused their center to begin routing... and I kill a lot of the fleeing guys cause they were tangled in with mine


  25. #85

    Default Re: Your army Compositions and tactics.

    Quote Originally Posted by KuKulzA
    I know what your sayin... as Getai once, late game, i was at war with Sweboz...

    crazy with my Thraikioi Peltasti and Drapnai and their germanic units rushing into each other it was the epitome of the barbaric charge

    I won though, snuck some tarabostes towards the rear and cut a path through their clubmen, which caused their center to begin routing... and I kill a lot of the fleeing guys cause they were tangled in with mine
    makes me want to play a barbarian faction sometime...

  26. #86
    An Imperfect Follower of Light Member Wolfman's Avatar
    Join Date
    Dec 2006
    Location
    Playing my Guitar
    Posts
    654

    Default Re: Your army Compositions and tactics.

    I always play the GetaiCasse, Luso, Sweboz come after in terms of barbarians
    Tales of Gods and Kings - An Arverni AAR-DEAD
    https://forums.totalwar.org/vb/showth...82#post1930882
    A People of the Mist - Casse AAR-ALIVE!!!!
    https://forums.totalwar.org/vb/showth...Mist-Casse-AAR

  27. #87
    Carthalo or Karali Member KuKulzA's Avatar
    Join Date
    Aug 2007
    Posts
    237

    Default Re: Your army Compositions and tactics.

    I almost always play these factions...
    Getai, Saruomatae, Saka Rauka, Lusotanna, Sab'yn, or Safot Softim biQarthadast

    Getai are pretty well-rounded but they don't have any super-elite units that'll let you crush everybody, and their better units you'll need to pay accordingly for... and while it seems a little annoying that the general is a cavalry-archer, thats just part of the greatness of the Getai army...
    while Arvenai, Aedui, Casse, and Sweboz lack a lot of great cavalry... Getai has skirmisher cavalry, charging cavalry, and horse-archers
    those same barbarian factions have good shock infantry... but the Getai have the Drapnai (sp?) which if properly used will break most folks
    Hellenics have hoplites and phalanxes...but the Getai have light and heavy phalangites as well
    Romans have flexible troops...but the Thraikioi Peltasti can go toe-to-toe (until after Marian, then you better be ready)

    a seasoned Getai army is awesome, and you can have so much variety...
    personally I use mostly Draparai (sp?), Thraikioi peltasti, and horse-archers
    shock infantry and phalanxes on the flanks to enclose and break the enemy, heavy peltasti to hold the line and give them hell, and cavalry archers to go around back and nail them with arrows...

    Lusotanna are similar in their balanced armies and decent basic units, only thing being that they don't field the cavalry-archer types... not that their excellent charging cavalry doesn't make up for it.


    but I say just try them all a lil and see which you like best


  28. #88

    Default Re: Your army Compositions and tactics.

    great set up pius, one of the best i have ever seen

  29. #89
    Member Member Sygrod's Avatar
    Join Date
    Jan 2007
    Location
    Stratford, Ontario
    Posts
    169

    Default Re: Your army Compositions and tactics.

    My 2c worth:

    My armies concentrate on cheap missile troops.
    Eastern slingers give a good account of themselves at a distance. I try to have at least half the army comprised of the slingers, then 1-3 phalanxes, a couple of more mobile infantry and a couple of cavalry units, plus whatever else is available.

    Slingers are the main effort. The pound the enemy missile troops first, then heavy infantry or advancing skirmishers. 4-5 slinger units will ruin an advancing skirmisher unit before it gets within range to throw javelins. Phalanxes will only be pelted if they are not in formation.

    If the enemy manages to get a unit within striking range, I make sure they get stuck on a phalanx unit. It changes their mind a bit. If they persist, I send a slinger unit around and hit them from the side. Mobile infantry will do the same job. Once a unit breaks, I send a cavalry unit after it, while re-directing my slingers to more stubborn targets.

    When an enemy army lays siege on a town, I line up the slingers so that they can have a go at the enemy utits while they regroup. Usually, the cavalry is sent out to try to destroy enemy missile units as they are running to a new location. When the enemy army is out of range, I regroup the army outside and apply the same tactics as mentioned above.

  30. #90

    Default Re: Your army Compositions and tactics.

    Quote Originally Posted by Thaatu
    The following illustration explains my default Aedui tactics:

    Put Gaestae in the front, and some Carnute Singetos in the middle doing their "chanting", a couple of Neitos in the back just in case.....
    And you have yourself an INSTANT rout on the enemies side.

Page 3 of 4 FirstFirst 1234 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO