While we can see the difference between light and heavy cavalry, there aren't many different speeds for the infantry.
As an example, billmen, who only wear leather armor and use light 2 handed weapons run at the same speed as fully armored feudal knights. That doesn't make sense, they should easily outrun them.
In fact, routing heavy infantry should be easy kills for light infantry, but right now it's not happening. Seems to me that the only infantry units which are slower than all the others are Pikes/halberds and the knights who fight with 2 handed maces such as mercenary "men at arms".
IMHO the level of armor and weapons used by infantry should affect the speed a lot more than it is right now. Being "very tired" or "exhausted" doesn't seem to change speed either. Logically, exhausted foot units should'nt be able to run anymore.
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