Results 1 to 11 of 11

Thread: Modding Campaign Map Peices ..

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    warning- plot loss in progress Senior Member barocca's Avatar
    Join Date
    Dec 2000
    Location
    (*disclaimer* - reality may or may not exist, in some societies reality is a crime, punishable by life)
    Posts
    5,341

    Default Re: Modding Campaign Map Peices ..

    bif files are the "held" files, they dont have shadows,
    buf files have shadows,
    you NEED BOTH

    i extract my source files from bifs and bufs (bifreader extracts them as bmp's),

    choose a BIF sourced bmp, in photoshop i change canvas size to be larger than i need, this is my "master file"

    make multiple copies of my "master" file

    edit/add/mod my campmap piece as i desire,

    COPY the shadow from the bmp that came from a BUF file
    into my new files that i want to become BUF's (adjusting the shadow as needed)

    convert the files from 256 colour bmp's into 256 colour lbm's using GDS

    Drop the lbm files into CA's purpgrab 1 at a time
    (which gives me all bif output files)

    THEN those files that have shadows and need to beBUF's i then drop into CA's buffy (1 at a time)

    CHECK the files by dropping them into CA's bifview
    - if you made a major boo-boo here's where you will spot it.

    rename the files as needed and put them where needed and test them in game.

    Cheers
    B.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  2. #2
    Member Member dimitrios the samian's Avatar
    Join Date
    Feb 2004
    Location
    Hellas Down Under
    Posts
    615

    Default Re: Modding Campaign Map Peices ..

    Many thanks Barocca ! .....

  3. #3
    warning- plot loss in progress Senior Member barocca's Avatar
    Join Date
    Dec 2000
    Location
    (*disclaimer* - reality may or may not exist, in some societies reality is a crime, punishable by life)
    Posts
    5,341

    Default Re: Modding Campaign Map Peices ..

    Now a lot of things can be done with just the basic pallettes and files above,

    using bif reader i edited out the Pagan Leader,

    tidied up the flag by using adjacent index colours so the levels stay correct as the unit stack fills up,

    then exported as a bmp, opened in photoshop and imported Joan of Arc bmp's (Joan of Arc is in the agent folder) into the file,

    (there are lots of blues in the Pagan Leader bif file pallette)

    saved as BMP and remade into bif files!!

    Voila


    the trick is do NOT copy the flag/banner around anywhere,
    you have to use the one in the file to keep it counting men in stack correctly.
    (you can , however , change the colour range the flag uses)

    now in this one if you were worried about Jon "inheriting" some blues that are used for faction colours on the base, then you would simply change the colour range of the faction colours - say to Bright Yellow, and then adjust Joan to remove any Yellow.

    cheers
    B.
    Last edited by barocca; 04-22-2007 at 14:03.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  4. #4
    Member Member dimitrios the samian's Avatar
    Join Date
    Feb 2004
    Location
    Hellas Down Under
    Posts
    615

    Default Re: Modding Campaign Map Peices ..

    Hello Barocca ,, Im figuring fortifications use the same principals you have outlined above for movable peices ,, But !! Is it possible for fortification to be faction specific ? so various empires look different on the campaign map ?

  5. #5

    Default Re: Modding Campaign Map Peices ..

    I think it is possible, BKB's mod Age of Warlords uses a different type of campmap's fortification for the eskimo and indian factions.

  6. #6
    Member Member dimitrios the samian's Avatar
    Join Date
    Feb 2004
    Location
    Hellas Down Under
    Posts
    615

    Default Re: Modding Campaign Map Peices ..

    Great news Belisario !!! ... Do you have the mod installed ? Can you capture some screen shots of some of the new Castles alongside some of the older original ones ? this is awesome news ....

  7. #7

    Default Re: Modding Campaign Map Peices ..

    Have a look at this Age of Warlords' thread:

    https://forums.totalwar.org/vb/showt...t=50767&page=3

    I uninstalled my copy of Age of Warlords due to its frustrating CTDs.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO