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  1. #1

    Default Re: Help getting Hotseat to work in 1.1

    playable = X (the number of factions u want to play)
    just maybe.......

  2. #2
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: Help getting Hotseat to work in 1.1

    Quote Originally Posted by Eng
    playable = X (the number of factions u want to play)
    just maybe.......
    Nope... If I understand correctly, it's either 0 or 1 (like on/off)...
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  3. #3

    Default Re: Help getting Hotseat to work in 1.1

    works fine for me, im going to take a random stab at what may be your problem.

    u say u clicked on england then scotland, however england is the first faction and is automatically selected when u start the game. so if u clicked on england then scotland u quite possibly de selected england. hence u acutally only choose 1 faction, that being scotland.

    short of that im afraid i cant help. i did exactly as what u posted said and it worked first time no worries.

    hope this helps

    Cheers Knoddy
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  4. #4
    Masticator of Oreos Member Foz's Avatar
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    Default Re: Help getting Hotseat to work in 1.1

    Quote Originally Posted by knoddy
    works fine for me, im going to take a random stab at what may be your problem.

    u say u clicked on england then scotland, however england is the first faction and is automatically selected when u start the game. so if u clicked on england then scotland u quite possibly de selected england. hence u acutally only choose 1 faction, that being scotland.

    short of that im afraid i cant help. i did exactly as what u posted said and it worked first time no worries.

    hope this helps

    Cheers Knoddy
    This sounds likely.

    Note that if you have set up everything correctly to play multiplayer hotseat, you should be able to click a faction on the faction-choosing screen and see its icon become highlighted. The look is identical to when you choose a faction in a normal campaign. The difference is in the functionality: in hotseat multiplayer, selecting a different faction makes them both appear highlighted, instead of switching your choice. You're actually allowed to have all the factions highlighted at once, which would mean they're all under your control. If your game is operating like I described and allows multiple factions to be highlighted, then it should be simple to make sure all factions you want control over are highlighted before you begin the game, which should fix your problem. If your game isn't allowing more than 1 faction to be highlighted, let us know and we can dig further into the issue to get you set up correctly.


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  5. #5

    Default Re: Help getting Hotseat to work in 1.1

    I just did what was on this link, first post on page 4.
    Worked fine except for defending.

    http://www.twcenter.net/forums/showt...t=74132&page=4

  6. #6
    Member Member Didz's Avatar
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    Default Re: Help getting Hotseat to work in 1.1

    This looks cool...my son and I have been wanting to play the MTW2 campaign together for ages. But, just out interest how do the battles work when two hotseat armies collide?

    Does it resolve the battle automatically or do you and your opponent get to fight it out in battle mode?
    Didz
    Fortis balore et armis

  7. #7

    Default Re: Help getting Hotseat to work in 1.1

    Thanks for the help, guys. I still haven't gotten it to work. Yeah, when I click one faction's crest, then another, the first faction's crest is no longer highlighted.

    The problem I'm guessing is the multiplayer.cfg file. The instructions say to add the new lines of code to what is already in the multiplayer.cfg file, but does it make a difference where in the .cfg file I paste them? Does it go at the top? Do I erase the original [multiplayer] entry and replace it with the new one? Do I add it to what is already in [multiplayer] so it looks like this?

    [multiplayer]
    playable = 1
    hotseat_turns = 0
    hotseat_scroll = 0
    hotseat_update_ai_camera = 1
    hotseat_disable_papal_elections = 0
    hotseat_autoresolve_battles = 0
    hotseat_save_prefs = 1
    hotseat_disable_console = 0
    hotseat_validate_diplomacy = 1
    hotseat_autoresolve_battles = 0
    hotseat_disable_console = 1
    hotseat_disable_papal_elections = 0
    hotseat_save_prefs = 0
    hotseat_update_ai_camera = 0
    hotseat_validate_diplomacy = 1

  8. #8

    Default Re: Help getting Hotseat to work in 1.1

    Also, if it works correctly will there be an option for Multiplayer Campaign on the main screen? I seem to recall in Olmsted's post that you have to select Multiplayer Campaign.

  9. #9

    Default Re: Help getting Hotseat to work in 1.1

    Quote Originally Posted by Blyzintine
    Thanks for the help, guys. I still haven't gotten it to work. Yeah, when I click one faction's crest, then another, the first faction's crest is no longer highlighted.

    The problem I'm guessing is the multiplayer.cfg file. The instructions say to add the new lines of code to what is already in the multiplayer.cfg file, but does it make a difference where in the .cfg file I paste them? Does it go at the top? Do I erase the original [multiplayer] entry and replace it with the new one? Do I add it to what is already in [multiplayer] so it looks like this?

    [multiplayer]
    playable = 1
    hotseat_turns = 0
    hotseat_scroll = 0
    hotseat_update_ai_camera = 1
    hotseat_disable_papal_elections = 0
    hotseat_autoresolve_battles = 0
    hotseat_save_prefs = 1
    hotseat_disable_console = 0
    hotseat_validate_diplomacy = 1
    hotseat_autoresolve_battles = 0
    hotseat_disable_console = 1
    hotseat_disable_papal_elections = 0
    hotseat_save_prefs = 0
    hotseat_update_ai_camera = 0
    hotseat_validate_diplomacy = 1
    theres ur problem right there, dont add what was in ur first post to wots already there, replace whats already in the cfg with what u got in ur first post. u have stuff doubling up there. that should fix your problem.\

    CHeers knoddy
    "How come i cant make friends like that"
    "You need to get out more"
    "Im in another galaxy, how much more out can i get"

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