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Thread: Post Marian Romani Units.

  1. #1

    Default Post Marian Romani Units.

    I didn't see them included in the factions factions army list, but do post marian units include Legionary cavalry or First cohorts? I was 27 years away from the marian reforms in the Roman campaign before a glitch caused the game to crash. Just wondering.

  2. #2
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Post Marian Romani Units.

    Marian Reforms give no cavalry. Actually you lose the generic "Roman Cavalry" and have to go with allies and avxilias. But that is the good news, you get cavalry avxilia in the reforms (Gallic, Iberian, Germanorvm, and Thracian).

    There are currently no first cohorts in the game. There is a minimod to add them but requires you start a new campaign. First cohorts will probably be in the next EB release.


  3. #3
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: Post Marian Romani Units.

    There are no Legionary Cavalry in EB, but you do get Auxillaries.

    As MAA said, First Cohorts will be in the next public release, numbered and trainable only in Roma.
    "If it wears trousers generally I don't pay attention."

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  4. #4

    Default Re: Post Marian Romani Units.

    I suppose the Evocati Cohorts could fulfil the place of the First Cohorts. In RTW, I would normally use Praetorian units in place of First Cohorts since it takes ages to go to Rome to get them. and I raised the issue of legionary horsemen as a substitute for faction officers. I heard that post Marian legions would employ a 120-strong squadron of citizen horsemen, mainly for reconnaisance and logistical purposes. Although I suspect they were trained for combat like any other. Perhaps they provided a field escort for legionary legates, or otherwise detached auxilliary troopers were employed for that role. Anyway, thanks for telling me.
    Last edited by Magister Militum Titus Pullo; 04-14-2007 at 23:08.

  5. #5
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: Post Marian Romani Units.

    The fact is the Legionary Cavalry were insignificant in terms of their combat role. You are probably correct, in that they were attached to the Legate and they certainly were combat troops.

    The problem is that given their insignificance we can't justify the sacrifice of a unit slot which could be used for a different unit.

    I don't know what you mean by "Faction Officers" though.
    "If it wears trousers generally I don't pay attention."

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  6. #6

    Default Re: Post Marian Romani Units.

    I meant family members by faction officers.
    Last edited by Magister Militum Titus Pullo; 04-14-2007 at 17:24.

  7. #7
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: Post Marian Romani Units.

    Oh, I see, well that would only work after the Marian reforms and would constitute something of a downgrade.
    "If it wears trousers generally I don't pay attention."

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  8. #8

    Default Re: Post Marian Romani Units.

    I usually prefer mounted units to act in command of army in the absence of a general. Sometimes, I would have several full armies campaigning together in far off enemy territory, with a single general between them. I would rotate the officer between them if one of those expeditionary forces should suffer exceptional casualties in battle.
    Last edited by Magister Militum Titus Pullo; 04-15-2007 at 00:32.

  9. #9
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Post Marian Romani Units.

    Heh, I usually stick each man with his stack. The captain goes down with the ship.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  10. #10

    Default Re: Post Marian Romani Units.

    If during one of my agressive incursions, one of the stacked forces without the chief present should stray ahead of it's buddies, and is engaged in combat with the enemy, but it performs well enough in battle to earn it's de facto commander a "Man of the Hour" award, then all the better. A captured city has a governor, and the main force still retains a field commander of due rank and probable competence.
    Last edited by Magister Militum Titus Pullo; 04-19-2007 at 10:26.

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