Quote Originally Posted by Gaias
As I was running my script a few more times, I noticed the AI was recuiting their elite units a third of the time.
I honestly don't mind fighting their elite units, as they provide more of a challenge. But like TheErrant said, I just don't like fighting 6 stacks of them every turn. Especially the Seleukids. We can't control what the AI recruits with the script, but we can control how many of them they can recruit.