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Thread: Fixing the AI money script (preliminary tests)

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  1. #1

    Default Re: Fixing the AI money script (preliminary tests)

    Quote Originally Posted by Gaias
    As I was running my script a few more times, I noticed the AI was recuiting their elite units a third of the time.
    I honestly don't mind fighting their elite units, as they provide more of a challenge. But like TheErrant said, I just don't like fighting 6 stacks of them every turn. Especially the Seleukids. We can't control what the AI recruits with the script, but we can control how many of them they can recruit.

  2. #2

    Default Re: Fixing the AI money script (preliminary tests)

    I want to have this script in my EB where is it ???
    Medieval Auctoriso Modder
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