Results 1 to 9 of 9

Thread: Using the launcher from 1.2 for mods?

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Discipulus et Magister Member Lord Condormanius's Avatar
    Join Date
    Nov 2006
    Location
    New Haven, CT USA
    Posts
    346

    Default Using the launcher from 1.2 for mods?

    Has anyone been able to successfully run a campaign mod using the launcher with changes to textures. If so, how?

    I have been driving myself silly over here (and not the good kind of silly ) trying to figure out what is going on... I can launch my mods, but I am only able to play custom battles (in which all of my new textures work fine). When I lauch a campaign, however, the game can't seem to find any of the modded textures and crashes while loading.

    Can anyone tell me what I am doing wrong?

    LC
    Last edited by Lord Condormanius; 04-14-2007 at 05:45.
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO