Hi Bwian and Casuir

Casuir did a pretty good job of replying and there's not much more I can add.

As far as compulsory, the mesh needs at least one group to hold body details (the Cas I'm converting for m2tw usually only have one group - Body) and one primary weapon.

As long as your class (ie Head, Body, shield0, etc) is correct and consistent, you can call your group Myrtle01 - 05 for all the difference it makes to the engine.

As to control of how many pitchforks are depicted as to how many knives on sticks, there are no controls in the mesh or the text files to control this, BUT, thinking outside the square if you have three mesh groups of pitchforks and only one of a knife on a stick, then the regiment will be shown with roughly three times as many pitchforks as knives on sticks

Cheers

GrumpyOldMan