Results 1 to 9 of 9

Thread: Armor upgrades and experience?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Herkus's Avatar
    Join Date
    Feb 2006
    Location
    Latvia, Riga
    Posts
    173

    Default Armor upgrades and experience?

    Would it be possible to implement that unit gets armor upgrade when his experience level reaches silver chevron?

  2. #2
    Harbinger of... saliva Member alpaca's Avatar
    Join Date
    Aug 2003
    Location
    Germany
    Posts
    2,767

    Default Re: Armor upgrades and experience?

    I can't think of a way to do that.

  3. #3

    Default Re: Armor upgrades and experience?

    that could bring a very interesting aproach to gameplay if it could work. plus it would make the combinations of armies increase and create for a much much more tatical approach for battles, in the ways of matching units and picking apart weak spots in lines...

    i cannot think of a way to make this happen at the moment, however maby alpaca could ask his friends at CA for help on this ??? bitte bitte

  4. #4
    Member Member Re Berengario I's Avatar
    Join Date
    Nov 2003
    Location
    Italy
    Posts
    336

    Default Re: Armor upgrades and experience?

    Sincerely increasing armor with experience wouldn't make any sense, new armours won't grow out of nothing just because you fought a lot, you need an armourer able to build them and money needeed to buy them.

    To add to the above ALREADY experience influences combat stats (as it should logically be):
    experience 1: no effect
    experience 2-3: +1 attack, +1 defence
    experience 4-6: +2 attack, +2 defence
    experience 7+: +3 attack, +3 defence

    All in all the system works well, the more your troop are experienced, the harder they are to kill because of the higher defence and the more they are lethal against enemies (alas they fight better because they know how to do it not because they magically acquired new armours and weapons).
    Last edited by Re Berengario I; 04-18-2007 at 08:26.

  5. #5

    Default Re: Armor upgrades and experience?

    well da, of coarse you would have to have the level of armour to supply heavier armor, but the more expierence the troops have then they are like rewarded the better armor. It would be like you build a spearmiltia, the dudes have no armor no training. just cuz you build a leather tanner, the king or govner of that city isnt gonna GIVE every soldier the best armor. when infact it realy wasnt unitl the renessance period or even the industrial period when armies were paid and supplied with armor/weapons

    most medievel armies were paid a megar salary to fight given food and simple kits to start, but good armor was BOUGHT by the soldiers. Prime example is the greek armies of old. the new recruits had megar crap and were at the front, the silver rank soldiers (expierence troops) got helmets, better shield and were at the back of the phalanx......

    all en all its a good idea. it would be an even better idea if you built the basic unit then had to upgrade them with different armor levels at increasing prices. or if the troops gain expierence and bought themselves new armor, then they should cost more to maintain as this also happen. the longer u server (expierence) the more you were paid.

  6. #6
    Member Member Re Berengario I's Avatar
    Join Date
    Nov 2003
    Location
    Italy
    Posts
    336

    Default Re: Armor upgrades and experience?

    Just upgrade with improved armours your more experienced troops using the armourer buildings, I still fail to see the utility of what you asked.

    What could be interesting is a function to change a unit into a unit of another type, but this is a completely different matter that armour/experience stuff like when you're able to change the general bodyguards to their late model.
    Last edited by Re Berengario I; 04-18-2007 at 16:45.

  7. #7
    Member Member Herkus's Avatar
    Join Date
    Feb 2006
    Location
    Latvia, Riga
    Posts
    173

    Default Re: Armor upgrades and experience?

    Quote Originally Posted by Re Berengario I
    Sincerely increasing armor with experience wouldn't make any sense, new armours won't grow out of nothing just because you fought a lot, you need an armourer able to build them and money needeed to buy them.
    Looting dead enemy soldier bodies was for the most cases the only way how poor equipped soldiers could gain some armor which they couldn't afford. The references to these events can be found in the medieval chronicles.

    Victorious army could be awarded such way. Hussites are good example, because most of them came from peasants.

    Of course the question is - is it possible to implement such feature in game. Likely not.

  8. #8

    Default Re: Armor upgrades and experience?

    that would be an awsome mod. I wished that once you killed the seige crew you could man thier equipment and use it against them, and keep it after the battle. It would be historicaly accurate as well. if you think about it, the vikings, dans, turks, mongols, poles, moors nearly everyone would take anything usefull of the dead.I still wanna see rearming your missile troops after each battle, and if you dont ur S.O.L
    i mean, an army lays seige, you fight. all ur archers fire all their arrows, you win and the enimy attacks right after : your archers arnt going to be fully rearmed just like that. but again this is getting into to much micro management.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO