How would you implement an approximate historical accuracy in relation to dates. Often comstantinople gets sacked in the first 100 years of the game.Originally Posted by Abe Froman
How would you implement an approximate historical accuracy in relation to dates. Often comstantinople gets sacked in the first 100 years of the game.Originally Posted by Abe Froman
For his betrayal, his eyes were gouged out and molten lead poured in his ears...
Who was that that you refer too, that had lead poored into his eyes for treason? I think i heard this before!
Any way to make the Livonian Order a playable faction?![]()
I can't edit my posts.. O.o
Anyway... I s'pose Estonians are out of the question, right?
Vazul was one of the magyar (hungarian) pagan nobles who rebelled against the christian king saint Istvan and his fledgling christian state in the 11th century. That was his punishment. However, many punishments like it have been used in the past, particularly in the roman times so you could have heard it anywhere.Originally Posted by Sandouras
For his betrayal, his eyes were gouged out and molten lead poured in his ears...
I think having at least two mongol factions would be appropriate, like the golden horde and the il-khans. these two states fought each other, the golden horde accepted islam earlier wheras the il-khans allied to the armenians and even hospitaler knights.
As i said before the livonian order is too much if there is already a teutonic order. Better to have an Order of St-John as a mostly naval power.
Christian Nubia would make things interesting for the egyptian player as well as the christian west, a potential ally during the crusades, if you can make contact
What about Brittany and Pisa as non-playable "factions" ?
I understand why the Ottomans are non-playable, but will the Seldjuk Turks enjoy the same units at the end of the period? (would be a shame if they couldn't)
I know you said that you'll release more info on how the 'minor' factions will work once the beta is released, but I just have one question. How is that issue 'handled', meaning would it be possible for someone with some skill to exchange factions between the playable ones and the 'minor' ones, for example make Serbia or Portugal playable instead of, for example, Scotland or Norway, so that the number of 'major' factions stays the same? If it could be done without messing up the mod by editing some files maybe you could attach a tutorial to the release? Your faction list is THE BEST possible and I'm not complaining about that, but there's a lot of people ot there who'd like a chance to play some of the factions that didn't make the 'playable' list. Of course I know very little about modding, this is just a random thought. So how 'bout it?![]()
I need scissors! 61!!
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