WoW! I thought I was bad.....but what is the point of starting a post 'Medieval II is a game in a historical setting, not a historical simulation.' and then writing an essay highlighting all the historical inaccuracies.
All other things considered the TW series are still a uniquely enjoyable way of playing something close to a proper wargame on a PC. Most other PC games in this genre are either modelled on the old hexgrid boardgame concept or are little more than real-time shoot-em ups in period costume.
The games work which is better than some I have purchased such as the infamous 1813 game which just crashed repeatedly, and Lords of the Realm which was screwed up by the designers fetish for real time campaign movement.
I do think its time for TW to move on from its obsession with sword and armour and to start exploring other historical periods. But like I said earlier the one thing guarantee'd to see me walk away with my wallet unopen is the introduction of wizards and dragons. Thats would be a big mistake as the fantasy market is already over populated with games and TW should stick to its niche.
Its actually quite amusing to be talking about MTW2 being a total failure when in fact I'm only on this forum replying to this post because my 15 year old son has nicked my copy of the game and taken it home with him having been playing non-stop all weekend. This is a boy whose normal gaming interest is focussed on Unreal Tournament, World of Warcraft, Planetside and Warcraft 3 and up until last Friday used to comment that 'Dad's playing that lame game again.' everytime he saw me on MTW2.
Now I've had to order myself another copy, so TW must be doing something right.
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