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Thread: Help

  1. #1

    Unhappy Help

    I can't figure why I can't get this right so would someone please tell me what I'm doing wrong. I'm trying to create another faction from the normans. I've created a mod folder and everything on that end NOW works as it should. But when I add the lines in the various files (like the guides instruct me ) and then try to play, it will let me go to campaign, choose the normans but then when you hit start... it takes you back to the screen where you choose campaign, etc. The only thing I've done even somewhat differently is to give the normans the island of rhodes as their starting point. I've eliminated the city under the slaves and the corresponding rebel army.

    I am trying to learn this as I want to go further and build it into a totally different faction but can't seem to get past this.... ANY HELP would be appreciated!!

    Thanks

  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Aug 2003
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    2,767

    Default Re: Help

    Moved to modding questions.

  3. #3

    Default Re: Help

    i had the same problem, for me it was the settlement { things that were messing everything up, just try to make it look like another factions.
    you are 100% Oklahoman if you have ever heard this conversation:
    "You wanna coke?" "Yeah." "What kind?" "Dr. Pepper

  4. #4

    Default Re: Help

    what are the last errors in the system_log.txt file?
    It's not a map.

  5. #5

    Default Re: Help

    i made the saxons instead of the normans but this is what the building thing looks like now

    Spoiler Alert, click show to read: 
    faction saxons, sailor napoleon
    ai_label catholic
    denari 5000
    denari_kings_purse 2500
    settlement
    {
    level large_city
    region York_Province

    year_founded 0
    population 2400
    plan_set default_set
    faction_creator england
    building
    {
    type core_building wooden_pallisade
    }
    building
    {
    type barracks town_watch
    }
    building
    {
    type hinterland_farms farms
    }
    }


    used to look like this when it messed up

    Spoiler Alert, click show to read: 
    faction saxons, balanced smith
    ai_label slave_faction
    denari 5000
    denari_kings_purse 500
    settlement
    {
    level town
    region york_Province

    year_founded 0
    population 2200
    plan_set default_set
    faction_creator england
    building
    {
    type core_building wooden_pallisade
    }
    }


    notice the bracket { things are arragned differently
    you are 100% Oklahoman if you have ever heard this conversation:
    "You wanna coke?" "Yeah." "What kind?" "Dr. Pepper

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