Thanks for the information, it will be a vital consideration when raiding (I really got to like raiding - never had to do it before EB).
As a work-around, a quick investigation of potential targets with a spy for "foreign influences" should tell me if a city is safe to raid.
The purpose of my Carrodunum raid was to protect my brave boys in Italia from the queue of cheap Romani Celto-Germanic spearmen heading that way from the Germanian megalopolis.
I think I will try the City mod for my next campaign - that should cut down the endless waves down to manageable proportions.
Good luck with your efforts, I really appreciate what a labour of love it is. I am still amazed at the amount of detail and depth you have managed to add to the Vanilla base. I haven't touched M2TW (or anything else actually) since Christmas thanks to EB.
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