Hello Dracula(Romanian Vlad Tepes),
Reinforcements came in immediately in STW WE, but there was a delay in the other titles. I recall having lost a couple before new arrived.
Hello Dracula(Romanian Vlad Tepes),
Reinforcements came in immediately in STW WE, but there was a delay in the other titles. I recall having lost a couple before new arrived.
Ja mata
TosaInu
Open medieval2.preferences.config in notepad and make the line "unlimited_men_on_battlefield = 1"
This will have an adverse affect on your performance though.
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
Err...
I'm not sure of the questions and anxswers, there, but I think there are two notions:
1/ In any TW games the number of units simultaneously on the field is limited. As far as I kniow, 16 for MTW:VI, and 20 for RTW
2/ In RTW, I have noticed that sometimes you have two small armies attacking another army: in this case, one of the two armies ios "reinforcements", and comes to the field sometimes 10 minutes after the start of the battle, even if the total number of units of the two armies would've been 10
Is your reinforcement problem cocernig two big stacks, or sometimes two small stacks?
@sapi: is this stteing in M2TW a setting, letting as many units as you want on the battlefield?![]()
@Caerfanan - it's a setting which disables the limit on the number of men on the battlefield, removing the 'reinforcements delayed' message which appears when the game calculates that having all the armies appear as they should would be 'too much' for your system.
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
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