Me cheat - never!![]()
I was reading a thread over on TWC in which someone was wondering how the AI had so much money to spend on furnishing army after army, where his faction was grubbing about to make ends meet.
I learnt it's all down to scripting. Apparently, the EB script gives 1200 mnai (2200 - slaves/rebels) per settlement. The argument is "You've got the brain; the AI gets the money". (It also explains how, in my current Roman campaign, Macedon, who have been reduced to a lonely exile on Lesbos, have managed to build two full stack armies on the island! Pity they've no way of getting off)
I can accept that, and it's probably one of the elements that goes towards making EB such a cracking game. But I am curious, what would a game be like without the AI getting its subsidy?
Well, I'm gonna find out. I've copied the entire game into another directory, gone into the script file and reduced the subsidy by a factor of 10 across the board (1200 = 120 etc.), and we'll see what happens.
I suspect that it's going to be such a cake-walk that I'll be scampering back to my proper "balanced" campaign in no time.
However, let battle commence!
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