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  1. #1
    Harbinger of... saliva Member alpaca's Avatar
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    Default Italia Invicta

    Hello everybody,
    I know you haven't heard a lot from us during the last few months, and probably some of you already suspected that the mod is dead. Truth be told, the mod indeed lost most of the team, leaving us down to a group of 5 to 10 members, depending on how you count (which activity level you set as a threshold for membership).
    Because of this lack of members (members includes researchers), we decided to narrow our focus somewhat before tackling the whole of Europe. The advantage of covering a smaller area is mainly that we won't need to do as much research, we will have a smaller map, and we won't have to do as much work on units, etc.
    Our main hope with this to get some modders excited about the project and join our team. If that fails, we will probably not be able to finish the large scale Europe map.
    Anyways, after some internal debate, we cast a vote with the result of:



    The starting date will be 1017 when Rainulf Drengot (later to become the Count of Aversa) and his four brothers arrived in Monte Gargano after being exiled from Normandy, thus the starting point of the Norman adventures in Southern Italy.
    Our faction list isn't finalised and will be polished and refined quite a bit after we did some more research and maybe even some balance testing.
    If you know a bit about the period, quite a few of our factions will be fairly obvious, but you may be in for a few surprises.
    We will try to get more info out to you guys than before, both to get comments on it and to make you interested in our mod. Expect some previews within the next few weeks (as for what we will preview, I will only say that a lot of them will be feature previews from me)
    I know this doesn't sound like too much, but I'm confident that we'll be able to get the ball rolling now (if need be I'll do most of the actual modding myself, but I still hope to find a few more modders to help ).
    We're also working together with Re Berengario I (the creator of the Anno Domini mod) who is quite the expert on Italian history and a good modder in addition, so some of the features you'll see there will be in MAII and vice-versa. Together with him, we'll try to make the strategy layer of the game much more challenging and, most importantly, push the economic part of the game - formerly building up your provinces - beyond anything you've seen from a M2 mod so far.
    You'll see more about that in the feature previews.
    I can't show you too much yet, but as a little appetizer here are some screenshots from our WIP map (factions not included yet):



    That's it from me for now. If you have questions, our competent team will try to answer them as well as possible.

    So long
    alpaca

  2. #2
    Significante Member Antagonist's Avatar
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    Default Re: Mediæval Auctoriso - Italia Invictus

    Sorry to hear MA has being having such problems, and I'm glad to know it isn't dead.

    So has the original plan/map/factionlist etc. been scrapped or is it just being put on hold/hiatus to be resumed if more people join?

    Antagonist
    "Society is going down the drain, and it's everybody's fault but ours."

    Arthurian Total War Developer

  3. #3
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Mediæval Auctoriso - Italia Invictus

    W00t! You guys are alive!

    Italy wouldn't have been my first choice, and the angle of the map bothers me, but I do like the idea of a smaller scale of focus. Can't wait for more releases.

  4. #4
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Mediæval Auctoriso - Italia Invictus

    Quote Originally Posted by Alexander the Pretty Good
    W00t! You guys are alive!

    Italy wouldn't have been my first choice, and the angle of the map bothers me, but I do like the idea of a smaller scale of focus. Can't wait for more releases.
    The map has some advantages. One: It doesn't include too much of the Balkans which didn't play a major role in Italian history at the time, but does include Burgundy and Bavaria which did, and Two: You can scroll vertically down the coast which is a lot better in handling. Once you get used to it I find it's pretty good.

    Quote Originally Posted by Antagonist
    Sorry to hear MA has being having such problems, and I'm glad to know it isn't dead.

    So has the original plan/map/factionlist etc. been scrapped or is it just being put on hold/hiatus to be resumed if more people join?

    Antagonist
    No, the original plan still stands and we're working on it part-time. The main problem is research, but skinning and mapping for that stuff are also huge undertakings.
    I'm not sure if we can really get it done without a somewhat larger team though. As the aim was always a total conversion, one of that scale is almost impossible without at least half a dozen dedicated modders and as many researchers.

  5. #5

    Default Re: Mediæval Auctoriso - Italia Invictus

    The correct grammar is Italia invicta! Right, now that I've corrected you on that, I'm going to read the preview (you see how important first impressions can be?).

  6. #6
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Mediæval Auctoriso - Italia Invictus

    True but the rest of the name isn't proper Latin either, only latinized
    Italia Invictus (even though it's the wrong gender) sounds better in my opinion.

    Edit: And since our initial name was already wrong, I thought we shouldn't start using proper Latin now
    Last edited by alpaca; 04-20-2007 at 23:12.

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