Step 3 - Changing Troop Availability
I believe there is a case to reduce troop availability in certain areas, and this would produce more realistic armies. At the moment, it is possible in EB to hire entire armies of mercenaries in certain locations, as well as filling armies with niche troops like slingers and cretan archers. This was never historically desirable nor feasible.
My plans would involve changing which units are allowed at certain MICs, as mercenaries, different mercenary recharge rates, and even changing costs and stats of the units.
I am not sure how much work is involved in changing all these things, especially in the context of EBs quite complicated recruitment model, so I don't know when I am going to get around to doing part 3.
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