I like the idea of setting terrain odds for the comp games. The odds could be calculated by all the registered results of multiplayer battles at the special map, starting the calculation with a 50 - 50 odd, so the odds would be flexible.
E.g: the battle result of map X in 2v2 games is: Defender have won 70 % of all 2v2 games. Attacker have won 30 %.
Atttacker has honor: 135. Defender has 120 honor.
If defender wins: Defender gains 135 + 30 = 165 points. Attacker gains only 120 - 30 = 90 points.
If attacker wins: Defender gains 135 - 70 = 65 points. Attacker gains 120 + 70 = 190 points.
Considering all multiplayer battles are recorded this should be easy to implement and would be an enormous development for the online competition.
Gazoz
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