Hello, while playing TE 5.1, as Bactria, it occured to me that having a larger area to play on really enhanced gameplay, with less crowded regions, and more mountains and strategic points- it really made me love the campaign part of the game more than i had done.
So, even though this landmass ratio is only a ratio, how come people talk of maps not being able to be bigger because of water ratios, i mean, how would this be so, as theoretically you could make the vanilla map 10x the size and there shouldnt be an issue...
The reason for this is because i would like to know if there was the capability of making a larger scale map, mainly to enhance the strategic element to it. If the map was bigger (much bigger) then there would be more valleys, cliffs, rivers etc for gameplay.
Regards
Lentonius
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