Results 1 to 30 of 527

Thread: Fallout 3 discussion

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Evil Sadist Member discovery1's Avatar
    Join Date
    Sep 2003
    Location
    Urbana, IL
    Posts
    2,551

    Default Re: Vaults have a visitor again..

    There's also a quest in Klamath where you are rewarded with the ability to skin geckos, giving you a little earner.
    that's the reward for rescueing the guy trapped in the gecko caves. Oh, and when you are a much higher level you want to go back to that cave.

    And in fallout 2 doctor is a MUST. The perks you get from it are just too good to pass up, even for combat.


    GoreBag: Oh, Prole, you're a nerd's wet dream.

  2. #2
    AKA Leif 3000 TURBO Senior Member Leet Eriksson's Avatar
    Join Date
    Feb 2002
    Location
    n0rg3
    Posts
    3,510

    Default Re: Vaults have a visitor again..

    Guys apparently NMA released the tech demo for Fallout 3 Van Buren, don't be too excited though, its a buggy peice of

    Though it works kinda, not much in it however :|

    Eugh, i forgot the link, here it is:

    http://www.nma-fallout.com/forum/dlo...le&file_id=892
    Texas is Gods country! - SFTS
    SFTS = The rest =


  3. #3

    Default Re: Vaults have a visitor again..

    Loads of tips!
    Thanks, exactly what I wanted.

    The game is pre-patched. Which is nice. Possibly this edition has been slightly tweaked for modern computers, explaining why I have music and others here don't.

    I must say the interface reeks. Too much clicking, and the result is not always what I wished for. I got killed by a mob in that first town because I looked at a bookcase instead of walking past it.

    Unfortunately for me, Fallout is not as playable as it appeared; it's stuffed chock full of graphical glitches. My interface keeps disappearing for one, text is unreadable half the time for another. It's mildly unplayable. Any ideas?

    Quote Originally Posted by Whacker
    Always keep water handy so that the skin will avoid drying out and dehydration. A good diet of insects should keep it happy, and keep the water fresh.
    Lol!


    EDIT: 150 days?! I rested to heal after one fight with a scorpion I found in a random encounter, and it took 9 days! There had better not be much to do before that timelimit is removed; I like to take my time in these games.
    Last edited by frogbeastegg; 05-03-2007 at 10:08.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  4. #4

    Default Re: Vaults have a visitor again..

    Unfortunately for me, Fallout is not as playable as it appeared; it's stuffed chock full of graphical glitches. My interface keeps disappearing for one, text is unreadable half the time for another. It's mildly unplayable. Any ideas?
    Hmm. Works fine for me - did you try Win98 compatibility mode? It sometimes helps with older games.

    150 days?! I rested to heal after one fight with a scorpion I found in a random encounter, and it took 9 days! There had better not be much to do before that timelimit is removed; I like to take my time in these games.
    Without spoiling much, you can extend the time limit quite easily by 100 days. The time limit can be removed completely as well, but that is near endgame anyways.

    Character creation tips:

    Gifted is a must-have Trait. Drugs are great in tough spots, so Chem Resistant is another good one to pick - halved effect time is no biggie but avoiding addiction is very useful. Small Frame is so-and-so. Other Traits do generally more harm than good, with maybe the exception of Fast Shot, and whatever you do, don't pick Skilled.

    Bonus Rate of Fire @ level 9: 7 Agi, 6 Int, 4 Per. Hitting requirements should be no problem.

    Toughness is another good perk. 6 Str, 6 Lck. Harder to hit reqs with traditional agi-int characters, but damage resistance on top of armour is nothing to sneer at.

    Going for Sniper is probably not smart in Fallout 1; it's 8 Per, 8 Agi @ level 18. Should be rather easy to attain in Fallout 2 though.

    XP and skill-boosting perks are generally rubbish.

    Drugs can be used prior to leveling to reach Perk requirements.

  5. #5
    Senior Member Senior Member econ21's Avatar
    Join Date
    Oct 2002
    Posts
    9,651

    Default Re: Vaults have a visitor again..

    Quote Originally Posted by Crandaeolon
    Other Traits do generally more harm than good...
    I liked Good natured - you gain a lot of pluses that you will use and whereas most of the minuses will be in combat skills you won't use. Tagging your preferred combat skill(s) makes it very easy to offset the one or two minuses you do care about.

  6. #6

    Default Re: Vaults have a visitor again..

    It grows weirder. If I alt-tab it will bring back my vanished interface, so I've managed to get a bit further. However I think some of the quest resolutions are not saving/registering correctly. For example
    Spoiler Alert, click show to read: 
    I took down Gizmo. I had the tape recorder in my inventory while I talked him into hiring me to be his new assassin. I then took the evidence to the guard near the gate. He asked me to join the raid on Gizmo. I did, and killed the fat lardy lump with the aid of the guards. I got XP and stuff, and the guard congratulated me on some good work. Next time I talked to him the guard had changed his tune. Now I'm a murderer because I took Gizmo down without evidence and in an illegal way, and had better leave town.

    Gah! The quest has now reappeared in my quest log as incomplete.

    Other quests are refusing to advance at all. The "take down the Skullz" quest won't budge; I think I've done what I should, and checked a walkthrough in my desperation to get an idea of whether all is working correctly or not. According to the two guides I checked I have done the right things for the quest to advance. I'm not being offered the necessary dialogue options.

    I've got a nice level 4 character and I was beginning to enjoy myself.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  7. #7
    Bureaucratically Efficient Senior Member TinCow's Avatar
    Join Date
    Mar 2004
    Location
    Washington, DC
    Posts
    13,729

    Default Re: Vaults have a visitor again..

    Sounds like you've got a very bugged game. Did you install any player-made patches or did you just stick with what was on the install disc? IIRC, FO2 was borderline unplayable until fans fixed a lot of the bugs 'unofficially.'


  8. #8
    Senior Member Senior Member econ21's Avatar
    Join Date
    Oct 2002
    Posts
    9,651

    Default Re: Vaults have a visitor again..

    Quote Originally Posted by frogbeastegg
    According to the two guides I checked I have done the right things for the quest to advance.
    Were these the two you checked?

    Per Jorner's nearly ultimate guide to Fallout:

    http://user.tninet.se/~jyg699a/fallout.html

    and Steve's Guide to Fallout:

    http://www.the-spoiler.com/RPG/Inter...6/stevefo1.htm

    I think they are the best two walkthroughs, IIRC. (I know I advised you not to let yourself get spoiled, but I confess I used walkthroughs a lot - I fear your experience is reminding me why).

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO