Quote Originally Posted by frogbeastegg
Nooooo! It has weapon degredation! That's one of my most hated 'features' in an RPG! Gah! Where's the point in hunting down a great weapon only to have it break or to be afraid of using it because it might!? It's just as bad if the weapons are easy to repair repeatedly; at that point it becomes a tedious and pointless chore.

There'd better be a toggle or some way to mod it out.
Probably not, seeing how Oblivion is honestly not that moddable at all.

Look on the bright side, you'll be able to 'fix' your weapons with your repair kits, and as you use the skill to increase it you'll eventually be able to 'fix' your weapons to 125% repaired and it'll improve all weapon hits to automatic criticals with a bonus chance to automatically kill whatever it is in one hit.

Quote Originally Posted by Orb
Well, I finished the first one recently (completely stunning ) and am starting up on the second as an unarmed-steal-big guns character (my FO1 character, Sophia, was a pure combatant who wasted some skill points on first aid).

The third probably won't function on my PC, so I'm not worried ;)
Seriously glad to see you are enjoying the originals mate. It's simultaneously amusing and sad to see your comments about the game, esp. the ones in a previous post where you were mentioning your reactions to certain consequences based on how you played. Things like that really are a rarity these days in games that are becoming all too shallow.

@ Kek

LOL!! I'd seen the 3rd pic before, but not the other ones. Here's one of my favorites: http://www.fanmadefallout.com/IMG/ne...b_rpgcodex.gif