Results 1 to 23 of 23

Thread: Gaesatae defeated!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Gaesatae defeated!

    How to kill an elephant?


    - Bring Legolas.

  2. #2
    Member Member Kugutsu's Avatar
    Join Date
    Nov 2006
    Location
    Lausanne
    Posts
    287

    Default Re: Gaesatae defeated!

    Quote Originally Posted by Dan_Grr
    How to kill an elephant?


    - Bring Legolas.
    And zombies...

  3. #3
    An Imperfect Follower of Light Member Wolfman's Avatar
    Join Date
    Dec 2006
    Location
    Playing my Guitar
    Posts
    654

    Default Re: Gaesatae defeated!

    Quote Originally Posted by Dan_Grr
    How to kill an elephant?


    - Bring Legolas.
    With his ballet stockings, fling hair, and all of santas little helpers he could easily take a 2 ton elephant and make the salon before his ten o'clock pedicure
    Tales of Gods and Kings - An Arverni AAR-DEAD
    https://forums.totalwar.org/vb/showth...82#post1930882
    A People of the Mist - Casse AAR-ALIVE!!!!
    https://forums.totalwar.org/vb/showth...Mist-Casse-AAR

  4. #4
    Member Member Sygrod's Avatar
    Join Date
    Jan 2007
    Location
    Stratford, Ontario
    Posts
    169

    Default Re: Gaesatae defeated!

    I knew I'd get a couple of good comments.

    Now for some details:
    1. 5 slinger units. Why not?, I asked. Well, to be honest, if I were a general, I'd take every advantage I could get my hands on. If I could train a large number of soldiers to use slings, and considering the accuracy of the in-game Balearic slingers, they seem less than expert to me, I would be a fool not to, if they are the best ranged unit available. I am sure that my strategy and tactics are not historically accurate, either, but that is because I have a different way of looking at warfare from the way people did 2200 years ago. Back then, many armies fought up close and with sharp instruments. I have always, in any war game, tried to whittle down my enemy from as far away as I can. That's why I love the 48 man artillery-crossbow unit available to Kart Hadast. That is the ONLY artillery unit I can recommend. It has the best range and cuts down enemies with abandon. As it should.

    2. Gaesatae and slingers. In this particular battle, the slingers made little difference as far as Gaesatae are concerned. They seem impervious to stones. The Lugoae and general's cavalry, on the other hand, took quite a beating. No, I defeated the Gaesatae with showers of javelins and when they were busy hacking down my skirmishers or were hung up on my phalanx, I ran my cavalry into their backs, time after time, until they broke. I then proceeded to hack them to pieces as they fled. I also kept my elephants nearby. It seems to frighten them.

    3. Elephants. I made the mistake of charging into a Gaesatae unit with my elephants. While It made an impression on them at first, I had to get the beasts out of there, at which point the Gaesatae threw their javelins. My 13 elephant unit went down to 9, at which point they panicked and ran amok. During the course of this amok running, 8 more beasts fell. GRRRRRR. Useless animals. The elephant unit in Kart Hadast service is basically only good for 2 things: Opening gates and scaring infantry from a safe position. If I could have some archers on top, it would be a different story.

  5. #5
    Member Member Thaatu's Avatar
    Join Date
    Oct 2006
    Location
    Finland
    Posts
    1,117

    Default Re: Gaesatae defeated!

    Quote Originally Posted by Sygrod
    1. 5 slinger units. Why not?, I asked. Well, to be honest, if I were a general, I'd take every advantage I could get my hands on. If I could train a large number of soldiers to use slings, and considering the accuracy of the in-game Balearic slingers, they seem less than expert to me, I would be a fool not to, if they are the best ranged unit available. I am sure that my strategy and tactics are not historically accurate, either, but that is because I have a different way of looking at warfare from the way people did 2200 years ago. Back then, many armies fought up close and with sharp instruments. I have always, in any war game, tried to whittle down my enemy from as far away as I can. That's why I love the 48 man artillery-crossbow unit available to Kart Hadast. That is the ONLY artillery unit I can recommend. It has the best range and cuts down enemies with abandon. As it should.
    Bear in mind that excessive use of slingers is basically an exploit of the current system. If you want ranged warfare and want to play with historical realism, try Parthia. They got more than enough shooters to make a satisfied mind.

    About artillery, are the units still like this?
    The cheapest (anti-infantry) unit has 8 pieces
    The second (anti-infantry) cheapest has 4 pieces
    The third (anti-building) has 2
    The fourth (anti-building) has 1

    Doesn't that make the cheapest unit the best because it has twice the amount of barrels as the "better" anti-infantry unit? The damage is hardly an issue for any single person who gets a hit from an arrow projector will surely go down. Then what's the point in using more expensive artillery?
    Quote Originally Posted by Sygrod
    3. Elephants. I made the mistake of charging into a Gaesatae unit with my elephants. While It made an impression on them at first, I had to get the beasts out of there, at which point the Gaesatae threw their javelins. My 13 elephant unit went down to 9, at which point they panicked and ran amok. During the course of this amok running, 8 more beasts fell. GRRRRRR. Useless animals. The elephant unit in Kart Hadast service is basically only good for 2 things: Opening gates and scaring infantry from a safe position. If I could have some archers on top, it would be a different story.
    Elephants can be used to devastate cavalry or non-javelin infantry. I use elephants as a battering ram for cavalry charges. Always does its job.

  6. #6
    Member Member Sygrod's Avatar
    Join Date
    Jan 2007
    Location
    Stratford, Ontario
    Posts
    169

    Default Re: Gaesatae defeated!

    Regarding Artillery.

    The smallest anti-infantry in normal size setup has 8 weapons and I noticed that it also has longer range, hence superior killing power over the heavy anti-infantry.

    The rock throwers are of minimal use. Only place I could need one is for a quick assault on a city with stone walls, which I as Kart Hadast have not had to deal with yet. Elephants have provided that service.

  7. #7

    Default Re: Gaesatae defeated!

    Quote Originally Posted by Thaatu
    Elephants can be used to devastate cavalry or non-javelin infantry. I use elephants as a battering ram for cavalry charges. Always does its job.
    Yep, used them to soften up the Parthian bodyguards before my Phalangitai went in and I pulled the beasts back: I didn't want those to go berserk.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  8. #8

    Default Re: Gaesatae defeated!

    The arrow projectors are odd things, I have tested out both on many battles and they usually end up doing the same amount of kills or very close nearly every time. I aways thought it was odd that the more expensive of the two didnt have more machines, only more goons with their thumbs up their backsides.
    Last edited by Gask; 04-29-2007 at 02:48.

  9. #9

    Default Re: Gaesatae defeated!

    Small epephants are usefull, for example once a battle line is formed you can charge the side, and just click on the next unit, even is they don't rout by the time the unit you hit attacks you, you've just hit the next unit, and so on untill you ethier his the other side (having slaughted the enemy, or go berserk and hit the enemy.

  10. #10
    "Aye, there's the rub" Member PSYCHO V's Avatar
    Join Date
    Aug 2004
    Location
    Australia
    Posts
    3,071

    Default Re: Gaesatae defeated!

    Quote Originally Posted by Sygrod
    Elephants. I made the mistake of charging into a Gaesatae unit with my elephants. While It made an impression on them at first, I had to get the beasts out of there, at which point the Gaesatae threw their javelins. My 13 elephant unit went down to 9, at which point they panicked and ran amok. During the course of this amok running, 8 more beasts fell. GRRRRRR. Useless animals. The elephant unit in Kart Hadast service is basically only good for 2 things: Opening gates and scaring infantry from a safe position. If I could have some archers on top, it would be a different story.
    I do recall an occasion when Gauls ran under the bellies of Macedonian Elephants and killed them that way. I believe the Jewish Maccabees delt with the Seleucid Elephants the same way. Takes a great deal of guts / bravery and slight madness to attempt such a feat.

    my2bob
    PSYCHO V



    "Ask not for whom the bell tolls, it tolls for THEE!" - (John Donne, Meditation 17)

  11. #11

    Default Re: Gaesatae defeated!

    'Technically' elephants should murder 'Warband' style troops (Gaesatae/Galatians etc) IF they get into the middle of them.

    Obviously there were exceptions, Ptolemy Keraunos did die falling from the back of an elephant when fighting the Galatians.....I wonder if the elephant lived?, but to quote an infamous saying.....these exceptions often prove the rule.

    From a 'rock-paper-scissors' perspective these, often very deep, fighting by forward momentum and mutual cohesion, formations of troops (the majority of Gauls/Germans), who lack long spears/pikes would seem to be the perfect target (other than cavalry for obvious reasons) for a rampaging line of elephants.

    Most 'records' that I've read emphasis the fear these very large animals caused in the 'barbarians'. Even a drug crazed loon can see that he's facing up to an 8+' tall leviathan that doesn't necessarily fit into his 'hazy' recollection of a heroic duel.....

    Cheers,

    Quilts

  12. #12

    Default Re: Gaesatae defeated!

    Maybe some extra mount bonus/penalty could address that?
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  13. #13
    Ming the Merciless is my idol Senior Member Watchman's Avatar
    Join Date
    Aug 2004
    Location
    Helsinki, Finland
    Posts
    7,967

    Default Re: Gaesatae defeated!

    AFAIK most Celtic heavy infantry at least have a combat penalty against eles. Not enough to make a major difference if they've got a bit of exp mind you, but it's there. Don't remember about the other "barbarians".
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO