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  1. #1
    Cthonic God of Deception Member ULC's Avatar
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    Default Mod work...

    I didn't know were to pu this (here or in AL), but I'm working on a mod right now, and need help. Can anyone refer me to a website that has maps of Medieval Europe with the Cities on it? Or at least list the cities? Martok, if this is in the wrong space, would you mind moving it?

  2. #2
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Mod work...

    Hey YLC, try this site -- it looks like they've got a couple fairly decent maps there.
    "MTW is not a game, it's a way of life." -- drone

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    Professional Cynic Member Innocentius's Avatar
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    Default Re: Mod work...

    http://euratlas.com/ is also good.
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    Senior Member Senior Member naut's Avatar
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    Default Re: Mod work...

    Beat me too it, both of the above are useful. If you give me a specific region I'm sure I can rustle up a list for you.
    #Hillary4prism

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  5. #5
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Mod work...

    Basically I am doing a mod (obvious) that entails homelands. I was wondering what where the Major Cities back then, and in what provences they are in, for the militia units. I will be putting up a mod description soon. If it helps, I'll post my units for Early so you can see what I mean. Critique them as well, as I can use all the help I can get (especially the Sicilians).

    Early period

    Catholic

    Unit Name: Militia Spearmen
    Building Requirements: Spearmaker and Town Watch
    Stats: 5, -1, -1, 1, 0 (Rank Bonus (1), Shield (L, 1), Normal, Unformed)
    Number of Men: 100
    Cost: 125
    Trainable Locations: Brittany, Normandy, Flanders, Anjou, Aquitaine, Ile De France, Toulouse, Lorraine, Freisland, Saxony, Franconia, Swabia, Provence, Genoa, Milan, Tuscany, Corsica, Sardinia, Switzerland, Tyrolia, Venice, Bavaria, Brandenburg, Austria, Navarre, Aragon, Valencia, Castile, Leon, Portugal, Naples, Sicily, Malta.
    Eras Available: Early

    Unit Name: Skirmishers
    Building Requirements: Spearmakers’ Workshop and Muster Field
    Stats: 3, 2, 0, 1, 2 (Armed with Javelins (4), Shield (L, 1), Normal, Unformed)
    Number of Men: 80
    Cost: 150
    Trainable Locations: Brittany, Normandy, Flanders, Anjou, Aquitaine, Ile De France, Toulouse, Lorraine, Freisland, Saxony, Franconia, Swabia, Provence, Genoa, Milan, Tuscany, Corsica, Sardinia, Switzerland, Tyrolia, Venice, Bavaria, Brandenburg, Austria, Navarre, Aragon, Valencia, Castile, Leon, Portugal, Naples, Sicily, Malta.
    Eras Available: Early

    Unit Name: Urban Militia
    Building Requirements: Axesmith and Town Watch
    Stats: 4, 2, 0, 2, 0 (Amour Piercing, Normal, Unformed)
    Number of Men: 60
    Cost: 125
    Trainable Locations: To be decided.
    Eras Available: Early
    Other: Almohads, Russians, and Byzantines can also train this unit

    Unit Name: Militia Sergeants
    Building Requirements: Axesmith and Town Guard
    Stats: 2, 2, 3, 3, 2 (Armor Piercing, Normal, Normal)
    Number of Men: 60
    Cost: 200
    Trainable Locations: To be decided.
    Eras Available: Early
    Other: Almohads, Russians, and Byzantines can also train this unit.

    Unit Name: Militia Cavalry
    Building Requirements: Spearmaker, Horse Farmer, and Town Watch
    Stats: 4, 2, 1, 1, 2 (Dismounts into Militia Spearmen, Shield (S, 0.5), Normal, Unformed)
    Number of Men: 40
    Cost: 175
    Trainable Locations: To be decided.
    Eras Available: Early

    Unit Name: Woodsmen
    Building Requirements: Axesmith and Muster Field
    Stats: 8, 2, 0, 1, 2 (Armor Piercing, Normal, Unformed)
    Number of Men: 60
    Cost: 100
    Trainable Locations: Areas with “Wood” as a resource.
    Eras Available: Early
    Other: The Russians can also train this unit.

    Unit Name: Archers
    Building Requirements: Bowyer and Muster Field
    Stats: 1, 0, 0, 1, 0 (Armed with Bows, Normal, Unformed)
    Number of Men: 60
    Cost: 175
    Trainable Locations: To be decided.
    Eras Available: All Periods

    Unit Name: Royal Knights (BG)
    Building Requirements: Royal Court and Horse Breeder
    Stats: 6, 4, 3, 3, 6 (Dismounts into Royal Knights(FFK), Shield (S, 0.5), Impetuous, Normal)
    Number of Men: 40
    Cost: 325
    Trainable Locations: To Be decided.
    Eras Available: Early

    Faction Specific Units

    English
    Unit Name: Fyrdmen
    Building Requirements: Spearmaker and Muster Field
    Stats: 1, 1, -1, 1, 2 (Rank Bonus (2), Shield (L, 1), Normal, Normal)
    Number of Men: 100
    Cost: 200
    Trainable Locations: Mercia, Wessex, and North Umbria
    Eras Available: Early

    Unit Name: Saxon Huscarles (BG)
    Building Requirements: Axesmiths Workshop and Blacksmith
    Stats: 4, 4, 3, 3, 6 (Armor Piercing, Shield (S, 0.5), Impetuous, Normal)
    Number of Men: 60
    Cost: 400
    Trainable Locations: Mercia, Wessex, and North Umbria
    Eras Available: Early

    Unit Name: English Bandits
    Building Requirements: Swordsmiths’ Workshop and Bowyers’ Workshop
    Stats: 3, 3, 2, 1, 4 (Armed with Bows, Hide Anywhere, Normal, Unformed)
    Number of Men: 30
    Cost: 325
    Trainable Locations: Mercia, Wessex, Wales, and North Umbria
    Eras Available: Early

    French
    Unit Name: French Retainers
    Building Requirements: Royal Palace, Horse Breeder, and Blacksmith
    Stats: 8, 2, 3, 4, 6 (Can Dismount, Shield (S, 0.5), Impetuous, Normal)
    Number of Men: 40
    Cost: 225
    Trainable Locations: Ile De France, Normandy, Champagne, Flanders, Brittany, and Anjou.
    Eras Available: Early, High

    Unit Name: French Men At Arms
    Building Requirements: Royal Palace and Swordsmith
    Stats: 3, 3, 2, 3, 2 (Shield (L, 1), Impetuous, Normal)
    Number of Men: 60
    Cost: 200
    Trainable Locations: Ile De France, Normandy, Champagne, Flanders, Brittany, and Anjou.
    Eras Available: Early, High

    German
    Unit Name: Imperial Swordsmen
    Building Requirements: Swordsmiths Workshop and Blacksmith
    Stats: 4, 4, 3, 3, 4 (Armor Piercing, Shield (S, 0.5), Normal, Normal)
    Number of Men: 60
    Cost: 375
    Trainable Locations: Swabia, Bavaria, Franconia, Saxony, Brandenburg, Austria, Lorraine.
    Eras Available: Early, High

    Unit Name: Imperial Infantry
    Building Requirements: Axesmith and Blacksmith
    Stats: 2, 3, 1, 3, 4 (Armor Piercing, Shield (S, 0.5), Impetuous, Unformed)
    Number of Men: 80
    Cost: 225
    Trainable Locations: Swabia, Bavaria, Franconia, Saxony, Brandenburg, Austria, Lorraine.
    Eras Available: Early, High

    Unit Name: Imperial Knights (BG)
    Building Requirements: Spearmakers’ Workshop, Blacksmith, and Royal Palace
    Stats: 6, 4, 2, 3, 4 (Can Dismount, Shield (S, 0.5), Impetuous, Normal)
    Number of Men: 40
    Cost: 350
    Trainable Locations: Swabia, Bavaria, Franconia, Saxony, Brandenburg, Austria, Lorraine.
    Eras Available: Early, High

    Danes/Norse
    Unit Name: Viking Huscarles (BG)
    Building Requirements: Axesmiths’ Workshop and Blacksmith
    Stats: 4, 4, 4, 3, 6 (Armor Piercing, Shield (S, 0.5), Impetuous, Normal)
    Number of Men: 60
    Cost: 400
    Trainable Locations: Denmark, Sweden, Finland and Norway.
    Eras Available: Early

    Unit Name: Viking Landsmenn
    Building Requirements: Axesmith and Muster Field
    Stats: 3, 3, 2, 3, 2 (Armor Piercing, Shield (S, 0.5), Normal, Normal)
    Number of Men: 60
    Cost: 200
    Trainable Locations: Denmark, Sweden, Finland and Norway.
    Eras Available: Early

    Unit Name: Viking Thralls
    Building Requirements: Spearmaker and Town Watch
    Stats: 5, -1, 0, 1, 0 (Rank Bonus (2), Shield (L, 1), Normal, Unformed)
    Number of Men: 100
    Cost: 150
    Trainable Locations: Denmark, Sweden, Finland and Norway.
    Eras Available: Early

    Unit Name: Raider Cavalry
    Building Requirements: Spearmaker and Horse Farmer
    Stats: 5, 0, 2, 3, 2 (Can Dismount, Shield (S, 0.5), Normal, Normal)
    Number of Men: 40
    Cost: 200
    Trainable Locations: Denmark, Sweden, Finland and Norway.
    Eras Available: Early

    Spanish/Aragonese
    Unit name: Almughavars
    Building Requirements: Spearmakers’ Workshop and Blacksmith
    Stats: 6, 3, 0, 2, 6 (Armed with Javelins, Hide Anywhere, Disciplined, Unformed)
    Number of Men: 30
    Cost: 325
    Trainable Locations: Castile, Leon, Navarre, Aragon, Valencia
    Eras Available: All Periods

    Unit name: Jinettes
    Building Requirements: Horse Breeder and Spearmaker
    Stats: 4, 2, 2, 2, 4 (Armed with Javelins, Can Dismount, Normal, Normal)
    Number of Men: 40
    Cost: 300
    Trainable Locations: Castile, Leon, Navarre, Aragon, Valencia, Cordoba.
    Eras Available: All Periods


    Polish
    Unit name: Slav Warriors
    Building Requirements: Spearmaker and Muster Field
    Stats: 4, 0, -2, 1, 2 (Bonus Versus Cavalry, Shield (L, 1), Normal, Unformed)
    Number of Men: 100
    Cost: 100
    Trainable Locations: Bohemia, Pomerania, Prussia, Poland, Silesia, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
    Eras Available: Early and High

    Unit name: Slav Javelinmen
    Building Requirements: Spearmakers’ Workshop and Muster Field
    Stats: 4, 1, 0, 1, 0 (Armed with Javelins, Shield (S, 0.5), Normal, Unformed)
    Number of Men: 100
    Cost: 140
    Trainable Locations: Bohemia, Pomerania, Prussia, Poland, Silesia, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
    Eras Available: Early and High

    Hungarian
    Unit name: Szeleky (BG)
    Building Requirements: Horse Breeder, Bowyers’ Workshop, Royal Palace
    Stats: 4, 3, 1, 3, 4 (Armed with Bows, Shield (S, 0.5), Impetuous, Unformed)
    Number of Men: 40
    Cost: 220
    Trainable Locations: Poland, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
    Eras Available: Early and High

    Unit name: Husar
    Building Requirements: Horse Breeder, Spearmaker, and Blacksmith
    Stats: 4, 3, 1, 1, 2 (Hide Anywhere, Impetuous, Normal)
    Number of Men: 20
    Cost: 325
    Trainable Locations: Poland, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
    Eras Available: All Periods

    Unit name: Bulgarian Brigands
    Building Requirements: Bowyers’ Guild
    Stats: 2, 2, 1, 2, 2 (Armed with Bows, Impetuous, Normal)
    Number of Men: 60
    Cost: 225
    Trainable Locations: Bulgaria, Wallachia, Serbia
    Eras Available: All Periods

    Unit name: Jobbagy
    Building Requirements: Spearmakers’ Workshop and Muster Field
    Stats: 4, -2, 2, 1, 2 (Armed with Javelins, Rank Bonus (2), Normal, Normal)
    Number of Men: 80
    Cost: 175
    Trainable Locations: Poland, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
    Eras Available: Early and High

    Italian
    Unit name: Genoese Sailors
    Building Requirements: Bowyers’ Workshop and Swordsmith
    Stats: 2, 1, 1, 1, 4 (Armed with Bows, Normal, Normal)
    Number of Men: 60
    Cost: 175
    Trainable Locations: Genoa, Corsica, Sardinia.
    Eras Available: All Periods

    Unit name: Italian Militia
    Building Requirements: Town Guard, Spearmaker, Bowyers’ Workshop
    Stats: 4, 1, 2, 3, 2 (Armed with Bows, Rank Bonus (2) Normal, Shield (L, 1) Perfectly Formed)
    Number of Men: 60
    Cost: 125
    Trainable Locations: Milan, Tuscany, Venice, Genoa.
    Eras Available: Early and High

    Sicilian

  6. #6
    Crusading historian Member cegorach's Avatar
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    Default Re: Mod work...

    double post...
    Last edited by cegorach; 04-27-2007 at 15:06.

  7. #7
    Crusading historian Member cegorach's Avatar
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    Default Re: Mod work...

    [QUOTE=YourLordandConqueror]

    Early period

    How early does it start ?



    Polish
    Unit name: Slav Warriors
    Building Requirements: Spearmaker and Muster Field
    Stats: 4, 0, -2, 1, 2 (Bonus Versus Cavalry, Shield (L, 1), Normal, Unformed)
    Number of Men: 100
    Cost: 100
    Trainable Locations: Bohemia, Pomerania, Prussia, Poland, Silesia, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
    Eras Available: Early and High

    Unit name: Slav Javelinmen
    Building Requirements: Spearmakers’ Workshop and Muster Field
    Stats: 4, 1, 0, 1, 0 (Armed with Javelins, Shield (S, 0.5), Normal, Unformed)
    Number of Men: 100
    Cost: 140
    Trainable Locations: Bohemia, Pomerania, Prussia, Poland, Silesia, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
    Eras Available: Early and High

    Both units look pretty ridiculous. Light infantry (including some woodland longbowmen) was extensively used in Poland to early/mid XIIth century at the time when the entire army was almost identical to the ones in western europe so the next question is when this 'high' period starts and ends ?

    Overall it seems to me that you just didn't know what to add and took some semi-barbarian units instead.


    Unit name: Husar
    Building Requirements: Horse Breeder, Spearmaker, and Blacksmith
    Stats: 4, 3, 1, 1, 2 (Hide Anywhere, Impetuous, Normal)
    Number of Men: 20
    Cost: 325
    Trainable Locations: Poland, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
    Eras Available: All Periods
    Too much MTW2. Historically the cavalry appeared in late XIVth - early XVth century and slowly was adopted by Hungary and Poland ( and under a different name in Italy and other countries). Later it gave birth to a dozen of diverse types of cavalry - heavy and light Hungarian hussars, Polish Winged Hussars and later napoleonic hussars, still unless you make MTW2 based mod it is ahistorical to put it in the earlier periods.

    So overall either renounce historical realism or make it as it should be.

    If it is really MTW VI mod I can give you animations for Hussars

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