I have lots of questions, and before you start saying "go look at the scriptorium", i have looked thoroughly through all of the pertanent ones. these questions come from lack of ny previous answers. if i have missed something in those files, then go ahead an redirect me!![]()
First, I have followed the directions for adding more hidden resources, but whenever i have the game generate a new map.rwm, the game will not run, it crashes when i click on a faction to start the imperial campaign. I noted that whenever I do this map.rwm thing, 2 files appear in the creative assembly file.
1 is corrected_regions.tga or some such name, and I don't remember what the other one is. I have changed territory ownership in descr_strat.
Is it possible that I need to replace descr_regions with this new file...corrected_regions? I know its not part of the bi patch. I really would like to add some hidden resources.
Second question, what programs are needed to mod Rome Total War's every useful aspect? I want to go into depth with my modding but lack any of the necessary programs except notepad
Can the Marian Reforms be assigned to a date? i think its currently assigned to getting a huge city, but i want to change this to 107BC
Can you have more than 20 factions in Rome, they need not be playable, but will the game allow it?
Can the Marian Reforms be scripted or triggered to change all pre Marian Reform units to legionaries in your armies?
What files need changing to add new factions from scratch, including units? Will this also allow me to port existing factions from BI into Rome(Sarmations)?
Can the game's starting and ending dates be changed? easily?
And lastly, is it possible to have four turns per year, and is this relatively easily modded, and what files would this be changed in?
thanks for all of the help!
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