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Thread: GUIDE: Specifics of Modding Alexander - TW

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  1. #1

    Default Re: GUIDE: Specifics of Modding Alexander - TW

    * Immortality trait can ensure that named characters do not die of natural causes
    Named characters don't die even without immortality trait. The problem is that I don't know how to make them mortal.

  2. #2
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: GUIDE: Specifics of Modding Alexander - TW

    Is that so? I've not tested it or played it long enough to notice.

    Wles?
    "One of the most sophisticated Total War mods ever developed..."

  3. #3
    The Dark Knight Member wlesmana's Avatar
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    Default Re: GUIDE: Specifics of Modding Alexander - TW

    Can't say myself since I haven't found examples first hand. But strictly speaking of my mod, even if it's true, it doesn't matter.

  4. #4

    Default Re: GUIDE: Specifics of Modding Alexander - TW

    So BI features (swimming, shieldwall, schiltrom, loyalty, religion, night battles etc.) are not inherent within it.
    Loyalty,religion,night battles features works ok with ALX.exe.

    I was wrong about mod: comand. When I created "alexander" campaign folder all works nice.

  5. #5

    Default Re: GUIDE: Specifics of Modding Alexander - TW

    I have seen you missed the better ATW feature (imho ): you can use specific campaign models, battle models and portraits for all the initial characters.
    This the entry in descr_strat:
    Code:
    character	Denethor, named character, leader, age 50, , x 149, y 80, portrait denethor, strat_model denethor, battle_model denethor
    Victory conditions can state a "survivor" which requires that a specific unique character survive in order for that faction to remain in the game; however, it is uncertain if this can be used for anyone other than the initial 'Alexander' character. Needs more testing.
    This survivor condition only works for the human player. I mean, if you play Persia, you can kill Alexander the Great and the game continues. But the game ends if you play Macedon and Alexander dies.

    Named characters don't die even without immortality trait. The problem is that I don't know how to make them mortal.
    I'm almost sure that I've seen characters dying of natural causes in ATW.

  6. #6

    Default Re: GUIDE: Specifics of Modding Alexander - TW

    I'm almost sure that I've seen characters dying of natural causes in ATW.
    I'm talking about mods,which I run with alx.exe and not about official addon.

  7. #7

    Default Re: GUIDE: Specifics of Modding Alexander - TW

    I am having a little trouble setting up the ATW mod folder.

    I set it up like the RTW mod folder, but put it in alexander folder. the short cut looks like this:

    Code:
    "C:\Program Files\The Creative Assembly\Rome - Total War\RomeTW-ALX.exe" -show_err -nm -mod:alexander:MA -enable_editor -movie_cam
    Any ideas? It says there is an error with chat_filter.san

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