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Thread: GUIDE: Specifics of Modding Alexander - TW

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  1. #1
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: GUIDE: Specifics of Modding Alexander - TW

    It doesn't support hording so I don't think so. Factions that emerge like the Slavs in BI have to be horde nations.

    Some other method like shadowing might work in it though.
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  2. #2

    Default Re: GUIDE: Specifics of Modding Alexander - TW

    the romano-britons arent a horde nation, and they spawn on event just like the slavs. and what about the spawns_on_revolt, could that work in ATW?

  3. #3
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: GUIDE: Specifics of Modding Alexander - TW

    The Romano_british emergence depends on hard coded triggers and the faction name "romano_british" - I seriously doubt the hard code for that is active in Alex, but you could try, you'd need to internally re-name a faction to find out though.

    The spawned_on_revolt faction (ostrogoths) was a horde faction, I suspect it needs to be.

    Shadowing ala empire_east and empire_east_rebels might work but that isn't quite the same thing.



    Someone else might know more about this - I just know I tried getting a BI mod to run under Alex and first thing it fell over on was not recognising the horde sections in descr_sm_factions.
    Not used mods before? Looking for something small and fun?!
    Download the:

  4. #4

    Default Re: GUIDE: Specifics of Modding Alexander - TW

    Re-emergence with loyalty and shadowing factions will work with the RTW and Alex exe's (I'm using this in XGM). Hordes don't work, so the mechanisms of emergence that require hordes won't work. I haven't tested the Romano-British mechanism.

  5. #5

    Default Re: GUIDE: Specifics of Modding Alexander - TW

    Ok, thanks guys. Looks like I'll attempt a port to BI

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