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  1. #1

    Default Glorious Cities!!!

    Hello to everyone!
    I would like to suggest two things for MTR.

    1) Wouldnt it be more interesting if cities where not identical to each other? As i think it is impossible to make every one of them, why not make the most important cities in Medieval history? Wouldn't it be awesome if you could assault the triple walls of Constantinople (pic related), Jerusalem, the eternal city (Rome), or fight on both sides of the river Seine (Paris).....etc?
    I am just tired of besieging those bland cities that they have made for us!
    Anyone who has played the game "Imperial Glory" will remember how cool it was to fight in the others capital (it had Paris,Bradenburg,Moscow and London)!
    It would make those particular sieges so interesting, tactical and different! GLORIOUS! Besieging Constantinople for example (the city that didnt fall for a thousand years) would be something to behold and would not be just another bland siege on the battle map!
    And on the tactical side, i think that there should be some "spice" in those sieges, like for example capturing specific points of the city or outside of it that would help you defend or capture the city. If we search at the real sieges of those cities, we could find the right and realistic "spice" to add!

    Is it possible? I have no modding skills but i am so frustrated with sieges that i am willing to try it myself if someone can give me any directions.

    2) I think that Huge Cathedrals should be allowed only at capitals and have an effect on public order and religion on the whole kingdom.
    Also, and adding to the personalisation and awesomeness of the above cities, i think that it would be great to personalise the Huge Cathedrals of those cities on both the campaign map (name and image) and the battle map (building). Imagine St Peter's basilica in Rome, Hagia Sophia in Constantinople and Dome of the Rock in Jerusalem!

    I hope you read this post and respond. I might be asking too much, but i think that things like that would add so much to the game. You would really feel the medieval air and glory!!!

  2. #2

    Default Re: Glorious Cities!!!

    Having unique cities would really be great, I was disgusted by M2TW's depictions of Rome and Constantinople as small, square-walled little towns in the middle of a flat, green field. Not a domed roof or block of marble to be seen.......

    MARMOREAM•RELINQUO•QUAM•LATERICIAM•ACCEPI

  3. #3

    Default Re: Glorious Cities!!!

    It would be a complete nightmare to mod, I don' think you could make the cities uniue without basically redesigning in the game and while you could add in special buildings (St. Peters, Dome of the Rock) as one off you would have real problems with footprinting, for example St Peter's (to scale) is far larger than any of the buildings (including the Huge Cathedrals) in the vannilla game, lovely idea but very very difficult, and most people wouldn't notice/wouldn't care, that's probably why there aren't in the vannilla game.
    Aracnid

  4. #4

    Default Re: Glorious Cities!!!

    Yeah! It should have been obvious to them that those cities should be modeled differently! And at the exact size the actually were! IT WOULD HAVE BEEN GLORIOUS!

  5. #5

    Default Re: Glorious Cities!!!

    Basically the cities are that matter, not the cathedrals. Go here:
    http://homepage.mac.com/paulstephens...nople_map1.jpg
    Wouldnt it be awesome to besiege a city like that! Three rows of walls! THREE! No other city was that big and well fortified as Constantinople!

    As for the cathedrals.... Yeah they are relatively small in the vanilla. Even though they are called "huge" in the game they are tiny compared to the real cathedrals in real world!
    The modded ones would have to be modeled from scratch and added to the modded cities so as to fit. I tihnk that people care. Thats why we play this game and not another with orks and stuff. We want realism and accuracy. But its not just for that! Its about the feel of the thing! Those cities look sterile and bland! They are lame! If i besiege the damn Rome, i wanna feel like it!

  6. #6

    Default Re: Glorious Cities!!!

    Quote Originally Posted by Sandouras
    I tihnk that people care. Thats why we play this game and not another with orks and stuff. We want realism and accuracy.
    I care. I absolutly care. I care allot. And it shouldnt be that hard... For example, if france builds a huge cathedral then it should be a model of notre dam instead of the generic northern european cathedral.

    Another great addition in the mod would be cities divided by rivers, it would not only be harder to capture the city as you would need to take the bridge, but it would be so much more accurate. Same with coastel cities. Though these probably would be modding nightmares.

    About the three wall thing, citadels have three walls in the game, and they are almost as big as cities as it is. It shouldnt be too much work to modifie a citadel to look a bit more like a city, and call it constantinople. then again i too dont know much about modding so dont rely on what i say.
    For his betrayal, his eyes were gouged out and molten lead poured in his ears...

  7. #7
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Glorious Cities!!!

    Modding unique cities in RTW was a nightmare that took many months to do just 1. I doubt it will be any easier in M2TW.

  8. #8

    Default Re: Glorious Cities!!!

    Its not going to be easy, but it would be great if it could be done! I am willing to contribute any way that i can. If any modder sees this, please let us know if and how it could be done.
    And about the three rows of walls of Constantinople, take a look here (3 rows and ditch):

    https://upload.wikimedia.org/wikiped...tantinople.JPG
    and
    http://www.turkeyvision.com/turkeyin...s/remparts.jpg
    and
    http://en.wikipedia.org/wiki/Image:Car_bed_kap_deu2.jpg
    and the best one:
    http://www.mlahanas.de/Greeks/Mediev...anWalls03.html

    Basically the first and smallest row was low and was right at the edge of the ditch. Look here:
    http://mek.oszk.hu/01900/01955/html/...195fm90102.jpg
    and here:
    http://templiers.info/cross_and_demi...tinople_00.jpg

    It was the largest,richest and most magnificent city of the Middle Ages and stood for a thousand years before it fell. Besieging it or defending it, should be special!

  9. #9
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Glorious Cities!!!

    We can't edit the settlements at all unless somebody cracks the format.

  10. #10

    Default Re: Glorious Cities!!!

    Maybe the battle editor would help. Here:

    http://totalwarcommunity.blogspot.co...dieval-ii.html

  11. #11

    Default Re: Glorious Cities!!!

    I begun working on the battle editor, and while you can put any building on the map (even some i had never seen before, like fortified estate), i cant put walls. Therefore, building your own city is impossible. I will try more and maybe find a way.
    For now, the only way to put walls is to put a whole settlement on the map.
    Any ideas anyone?

  12. #12
    Megas Domestikos Member AnthoniusII's Avatar
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    Default Re: Glorious Cities!!!

    Can you create costantinople?Then create a huge city from the begining!!! This whould not be unrealistic...The problem i think may be a huge population ready to revolte...How can you or anoyher of the dev team manage a city's population?Leaving it to revolt and then to recapture it? I am sure you will find a solution...I have faith in the team's abilities...Unfortunatly i have no idea in programing and I haven't a PC of my own to make experiments in the map editor...The only way I can help for now is by my historical knowlege in forts,cities,tactics,weapons and armors...

  13. #13

    Default Re: Glorious Cities!!!

    This is a BATTLE EDITOR. Meaning that you can make your own historical battles, and maybe maps for the campaign game. It is a very hard tool to use. It needs a lot of time to get to know it.
    I started making the map look like the peninsula of Constantinople (kinda....cause you cant really make it look like the original, nor have the same, gargantuan size) and now i am about to make the ditch and the bridges. You have every possible building at your disposal, but no walls! This is stupid! You can only have walls if you place a whole settlement, which you cannot edit. Meaning that it acts as a whole and you cannot erase buildings in it and put your own.
    So, please try too, so that we could find a solution. If i find a way to place walls, i can make the whole city!!! It would be great!
    PLEASE HELP.
    Info about the editor and the way to open it are above, at a link i gave you. Just remember that every time you want to use the editor you have to replace the text, cause it returns to its original format. So save a copy of both the original and the edited, so that you can simply paste the 2 when you want to use the editor.

  14. #14

    Default Re: Glorious Cities!!!

    The settlements are essentially one big model, theres no way to place individual parts without cracking the format

  15. #15

    Default Re: Glorious Cities!!!

    Quote Originally Posted by Sandouras
    Hello to everyone!
    I would like to suggest two things for MTR.

    1) Wouldnt it be more interesting if cities where not identical to each other? As i think it is impossible to make every one of them, why not make the most important cities in Medieval history? Wouldn't it be awesome if you could assault the triple walls of Constantinople (pic related), Jerusalem, the eternal city (Rome), or fight on both sides of the river Seine (Paris).....etc?
    I am just tired of besieging those bland cities that they have made for us!
    Anyone who has played the game "Imperial Glory" will remember how cool it was to fight in the others capital (it had Paris,Bradenburg,Moscow and London)!
    It would make those particular sieges so interesting, tactical and different! GLORIOUS! Besieging Constantinople for example (the city that didnt fall for a thousand years) would be something to behold and would not be just another bland siege on the battle map!
    And on the tactical side, i think that there should be some "spice" in those sieges, like for example capturing specific points of the city or outside of it that would help you defend or capture the city. If we search at the real sieges of those cities, we could find the right and realistic "spice" to add!

    Is it possible? I have no modding skills but i am so frustrated with sieges that i am willing to try it myself if someone can give me any directions.

    2) I think that Huge Cathedrals should be allowed only at capitals and have an effect on public order and religion on the whole kingdom.
    Also, and adding to the personalisation and awesomeness of the above cities, i think that it would be great to personalise the Huge Cathedrals of those cities on both the campaign map (name and image) and the battle map (building). Imagine St Peter's basilica in Rome, Hagia Sophia in Constantinople and Dome of the Rock in Jerusalem!

    I hope you read this post and respond. I might be asking too much, but i think that things like that would add so much to the game. You would really feel the medieval air and glory!!!
    1. Surely I agree
    2. I think that it will be the best that you will be able to build huge cathedrals anywgere.
    the Dome of the Rock is actually a mosque and it is not so magbificant, believe me

  16. #16

    Default Re: Glorious Cities!!!

    It was magnificent at the time. Its not that big, but it is gorgeous. Maybe for us now its nothing, but for an average man back then....
    Anyway, the point was customization. Its not just seeing Dome of the Rock, but believing this is Jerusalem, because it has the same shape, topography, main buildings and such. All we see now is a city in the middle of a desert with a GARGANTUAN mosque in it! Lame....

  17. #17

    Default Re: Glorious Cities!!!

    Quote Originally Posted by Sandouras
    It was magnificent at the time. Its not that big, but it is gorgeous. Maybe for us now its nothing, but for an average man back then....
    Anyway, the point was customization. Its not just seeing Dome of the Rock, but believing this is Jerusalem, because it has the same shape, topography, main buildings and such. All we see now is a city in the middle of a desert with a GARGANTUAN mosque in it! Lame....
    Believe me, I live in Israel and I know how the Dom looks like

  18. #18

    Default Re: Glorious Cities!!!

    Yeah, and as i said, admiring a monument is not the point!

  19. #19

    Default Re: Glorious Cities!!!

    Quote Originally Posted by Sandouras
    Yeah, and as i said, admiring a monument is not the point!
    Wait a second! what you said about that Jerusalem is in the middle of the desert is not true! its a huge metropolitan area with a lot of trees and grass in it

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