I've found out that that actually doesnt need to be the case (although it often is..) ...
I can ... er .. better said; my game will (randomly) generate 2 diff. type of map.rwm files
sometimes it generates a map.rwm file from a good 3mb, other times, using the "exact" same map it generates one from high 12mb into the 13mb
looks and feels the same in-game but its surelly not the same file though both work identical to one an other ...
(the files will however always be of the same size with the same map, if the maps generated are like 3.5 and 13.2 mb than when you generate them again they will again be 3.5 or 13.2 mb ...)
G
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