Well, thing with multiplayers is that if you want the game to "run" correctly, you nedd the players to hzang around, you need to cope with the strategic map army movements (the one moving first has a huge disadvantage for instance), diplomacy (either players are hanging around while you make propositions, time consuming, or the diplomatic part has to be extended, the offer/conteroffer/acceptance/deal taking several "turns" then...). Even wen you can save the game, it so many time die becaus people are not involved enough (or can't be involved enough because of real life!)Originally Posted by McIwoo
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