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Thread: Nisa mine fix

  1. #1
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Nisa mine fix

    This is a quick and easy fix (the hardest part was actually figuring out the map coordinates) for the issue with the mines in the Dahyu Daha province - the mine building is there from the start, it just doesn't produce anything. This sorta crimps the Pahlavas' style in the early game, but fear ye not - help is here.

    Anyway, do the following:
    1) delete "map.rwm" from the "\EB\Data\world\maps\base" folder.

    2) backup "\EB\Data\world\maps\base\DESCR_REGIONS.TXT" and "\EB\Data\world\maps\campaign\imperial_campaign\descr_strat.txt".

    3) open "DESCR_REGIONS.TXT" and search for the Dahyu_Daha entry - it should look like this:
    Code:
    Dahyu_Daha
           Nisa
           parthia
           Parni
           192 137 84
           hides, textiles, camels, nomad, pahlavahome, EA, A, n1, y2, n4, y8
           5
           1
    ...and add "gold," to the list of resources, so it looks something like this:
    Code:
    Dahyu_Daha
           Nisa
           parthia
           Parni
           192 137 84
           gold, hides, textiles, camels, nomad, pahlavahome, EA, A, n1, y2, n4, y8
           5
           1
    Save the file, we're done here.

    4) open "descr_strat.txt" and search for the word "gold" - you should now be at a long list, part of which looks like this:
    Code:
    resource   incense,   199,   93
    resource   incense,   180,   75
    resource   gold,   20,   140
    resource   gold,   140,   120
    Now add to the list the line "resource gold, 283, 158", so you get something like this:
    Code:
    resource   incense,   199,   93
    resource   incense,   180,   75
    resource   gold,   20,   140
    resource   gold,    283,   158
    resource   gold,   140,   120
    Save the file.

    The next time you start a new campaign, there should be a pretty little mine churning out money at the tip of that mountain ridge to the west of the settlement of Nisa, and the Pahlava are a that much happier bunch of bowlegged nomadic conquerors with silly moustaches.

    Alas, like AFAIK all modifications to the "\world\maps\" folders, this doesn't do a thing to ongoing campaigns. Can't have everything.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  2. #2
    Closet Celtophile Member Redmeth's Avatar
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    Default Re: Nisa mine fix

    So if I edit these entries will I be able to continue my ongoing campaign?
    I understood that the changes only take effect when starting a new one but does it break anything in ongoing campaigns?

  3. #3
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Nisa mine fix

    In my experience there should be no problems - existing savegames will be entirely unaffected by the alterations. I suspect a campaign's "world data" is stored in the save file, and is thus rather immune to the changes made to the \maps folder files.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  4. #4
    An Imperfect Follower of Light Member Wolfman's Avatar
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    Default Re: Nisa mine fix

    Thank You Watchman. You are a Saint
    Tales of Gods and Kings - An Arverni AAR-DEAD
    https://forums.totalwar.org/vb/showth...82#post1930882
    A People of the Mist - Casse AAR-ALIVE!!!!
    https://forums.totalwar.org/vb/showth...Mist-Casse-AAR

  5. #5
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Nisa mine fix

    "St. Watchman, patron of pedantic geeks" ?

    ...I think I'll pass.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  6. #6
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: Nisa mine fix

    ...ouch. XD


    EB DEVOTEE SINCE 2004

  7. #7

    Default Re: Nisa mine fix

    If you are using BI.exe, don't forget your descr_strat.txt is in the barbarian_invasion folder, not the imperial_campaign folder.

  8. #8
    An Imperfect Follower of Light Member Wolfman's Avatar
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    Default Re: Nisa mine fix

    Quote Originally Posted by Watchman
    "St. Watchman, patron of pedantic geeks" ?

    ...I think I'll pass.
    . I was thanking you because I had officially stopped playing the pahlava. I never could get their economy off the ground.
    Last edited by Wolfman; 04-30-2007 at 21:04.
    Tales of Gods and Kings - An Arverni AAR-DEAD
    https://forums.totalwar.org/vb/showth...82#post1930882
    A People of the Mist - Casse AAR-ALIVE!!!!
    https://forums.totalwar.org/vb/showth...Mist-Casse-AAR

  9. #9
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Nisa mine fix

    Thanks, Watchman.
    Looking for a good read? Visit the Library!

  10. #10

    Default Re: Nisa mine fix

    Cheers, Watchman.

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