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Thread: I have a problem with AI bodyguards. :\

  1. #31
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Which isn't always the case in history since it was either hereditary, or chosen explicitly by the incumbent. I've been switching heirdoms around. It's fun...


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  2. #32
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Re: I have a problem with AI bodyguards. :\

    Just my opinion but I think that the conquering traits that at the moment give negative personal security need revision. In my Romani campaign, I am using Cauis Araleuis Cotta as my principal general and he has a trait for -5 personal security, meaning that despite full influence on huge unit scale he has a bodygaurd of 34, which is six less than a complete noob general.

    Whilst I am not disagreing with the reasoning behind the conquering trait series I think that the personal security is taken to far. Also I think that the traits should be offest by giving + 1 valour to the general's bodyguard for every -1 personal security that he gets, to represent his men's increased trust and faith in the comander who has given them so many victories. Also would it not be sensible to give prehaps +1 moral for all troops on battle field per two levels of conquering hero traits?
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  3. #33
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    I have just discovered that switching heirdoms does not permanently increase their bodyguard sizes. Diodotos Baktrios dropped back to 41 after being disinherited, being a 0-influence fellow. Hmm.


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  4. #34
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Are you sure? I thought that if a general loses PS points he keeps the bodyguards that he already had - it just won't fully regenerate after losing some.

  5. #35
    Member Member atheotes's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Quote Originally Posted by Fenring
    Are you sure? I thought that if a general loses PS points he keeps the bodyguards that he already had - it just won't fully regenerate after losing some.
    Thats what i have seen

  6. #36
    Member Member atheotes's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Quote Originally Posted by xerex
    "heirdom" is based on who has the most influence when the current heir takes power.
    Does anyone know what happens if more than one family member has max influence...
    It is moot point though if there are no negative effects for switching around heirdom

  7. #37

    Default Re: I have a problem with AI bodyguards. :\

    I believe it is alphabetical if two suitable heirs have the same influence, but this is totally unconfirmed and is just based on three observations during my Julii campaign. There were 3 times when my leader died and I had two guys with the same influence. Which one became heir was alphabetical everytime, but it could have just been a coincidence.

    I suppose this would be easy to test with giving ancs and traits and killing off the king, but I haven't had the time.

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