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Thread: I have a problem with AI bodyguards. :\

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  1. #1
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: AW: I have a problem with AI bodyguards. :\

    just wait around for their influence to raise. I always get romani family members up to 80 or so bodyguards, just got to wait till influence gets to 8 or 9 or 10 or so. i dont use my family members for any type of offense though.


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  2. #2

    Default Re: I have a problem with AI bodyguards. :\

    80 bodyguard members?!? On what unit size setting?

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  3. #3
    Megas Alexandros's heir Member Spoofa's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    One of my Family Members in my Romani campaign has 100+ bodygaurds, id say he's quite an important person in the Senate...

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    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Influence increases bodyguard size.

    I've heard that things like personal security effects bodyguard size aswell. But not everyone believes that. Since good generals usually get things like "conquering hero", that give negative personal security, if that theory is true, then that may be one reason.

    I always thought that command stars influenced bodyguard size. When I asked that once (long ago), I was told 'no it does not'. I still think it does, though...


  5. #5
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Personal security does in fact affect bodyguard size. I think it's 2 soldiers per point, but I'm not sure.

  6. #6
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    So "conquering hero" with its something like -5 pers. sec. mainly puts you in the negative in this regard ? That's not much fun.
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    Member Member Thaatu's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Quote Originally Posted by Watchman
    So "conquering hero" with its something like -5 pers. sec. mainly puts you in the negative in this regard ? That's not much fun.
    But general's bodyguards should not be used to replace other cavalry units. With a hellenistic faction the general participates in mounted combat, but it's the actual cavalry units that should do the job. It's a cheap way to save money by replacing elite cavalry with FMs, but if one doesn't do this I don't see a huge disadvantage.

    If it wouldn't mean AI generals getting slaughtered, reducing bodyguard numbers would be plausible.

  8. #8
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Quote Originally Posted by BozosLiveHere
    Personal security does in fact affect bodyguard size. I think it's 2 soldiers per point, but I'm not sure.
    I thought it was the only thing that affected bodyguard size. Influence itself doesn't AFAIK, though there are several influence-increasing traits that also affect PS. This includes "faction leader" and "faction heir".

  9. #9
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: I have a problem with AI bodyguards. :\

    There is a thread about bodyguard size in the Ludus Magna. It's conclusion was that both influence and security increase the number of guards.
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