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Thread: I have a problem with AI bodyguards. :\

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    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: AW: I have a problem with AI bodyguards. :\

    Quote Originally Posted by Centurio Nixalsverdrus
    OK, Perdikkas is a conquering hero and he has got NO influence. But is it possible that the ethnicity of a city has also an influence on the bodyguard size? So, if you are Greek and sit around in an easterner city, you won't get any bodyguard, because there is just nobody around who could enter your service?
    No. It might be so that bodyguards regenerate quicker in a settlement then on the field, but the culture of the settlement wouldn't matter.

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    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default AW: I have a problem with AI bodyguards. :\

    Ah, thanks. So I think that dude will NEVER EVER get more than 28 bodyguards again during his whole lifetime...

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    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    There is, he'll need to advance his Personal Security stats (influence apparently works too, but not quickly enough to be useful for this)

    PS traits are acquired principally by surviving assanination attempts. A lot easier is getting ancilliaries for your character that increase the rating, like "heroic saviour" and others.

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    Amanuensis Member pezhetairoi's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Well, it's really hard to survive assassination attempts as there aren't many assassins around as is, so I guess that means I'll have to subsist on a base size of 40. Is there some way in which I can actually mod up just my own faction's bodyguard base size so I can at least achieve some parity and negate some of the AI's trait advantages?


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    Default Re: I have a problem with AI bodyguards. :\

    Yep, EDU. And then you'll need to delete map.rwm and start you campaign all over again - because changes made to the EDU aren't always save game compatible.
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    Amanuensis Member pezhetairoi's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Oh, bah. I guess I'll just wait out this Baktrian campaign until I've beaten up the Seleukidai and Ptolemaioi first, and the Makedonians to boot, before starting some new campaign or other. Romani again, I think.


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    Member Member Axelus's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    There is one good way to raise the bodyguard numbers. Make them faction heirs. After a few turns, undo the changes (or make another guy you want to have a large army, the heir). This works excellent if you have a bodyguard family member that you want to be effective in combat. The extra bodyguards will have the same chevron value, and the number wont drop if you make some other FM heir. I once had a army consisting of alot of members with atleast 80 bodyguards, just swapping the heir title between them...

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