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Thread: I have a problem with AI bodyguards. :\

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  1. #1
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Well, it's really hard to survive assassination attempts as there aren't many assassins around as is, so I guess that means I'll have to subsist on a base size of 40. Is there some way in which I can actually mod up just my own faction's bodyguard base size so I can at least achieve some parity and negate some of the AI's trait advantages?


    EB DEVOTEE SINCE 2004

  2. #2

    Default Re: I have a problem with AI bodyguards. :\

    Yep, EDU. And then you'll need to delete map.rwm and start you campaign all over again - because changes made to the EDU aren't always save game compatible.
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  3. #3
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Oh, bah. I guess I'll just wait out this Baktrian campaign until I've beaten up the Seleukidai and Ptolemaioi first, and the Makedonians to boot, before starting some new campaign or other. Romani again, I think.


    EB DEVOTEE SINCE 2004

  4. #4
    Member Member Axelus's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    There is one good way to raise the bodyguard numbers. Make them faction heirs. After a few turns, undo the changes (or make another guy you want to have a large army, the heir). This works excellent if you have a bodyguard family member that you want to be effective in combat. The extra bodyguards will have the same chevron value, and the number wont drop if you make some other FM heir. I once had a army consisting of alot of members with atleast 80 bodyguards, just swapping the heir title between them...

  5. #5
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    heyyyyy. Now that's something I like. :D Shall try it out! Thanks for the tip!


    EB DEVOTEE SINCE 2004

  6. #6
    Member Member atheotes's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    In vanilla RTW it would give them a negative trait...'disinherited' i think... I do not remeber its effects.
    I guess it can be considered an exploit...so i am not sure what kind of traits it would give in EB...

  7. #7
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: I have a problem with AI bodyguards. :\

    Nuttin'. Which is good. The vanilla "Disinherited" trait was annoying, given that the "heirdom" gets more or less randomly (or more or less according to age, don't remember anymore) reassigned when the faction leader changes and habitually ended up on some half-dead useless old coot.
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