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  1. #1

    Default are there limitation for RTW treasury?

    are there limitation for RTW treasury?
    coz my 4 million gone.... those 4 million are for the civil war for my fellow romans,if the senate want it.....
    it just change to 160k suddenly.......
    In all warfare,speed is the key!

  2. #2
    Member Member IceWolf's Avatar
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    Default Re: are there limitation for RTW treasury?

    You people with your 6 and 7 figure treasuries and 50k incomes-I just don't get it. Is there some "Building a Monster Economy For Dummies" thread/guide somewhere? That's what I need.

    Icewolf
    Last edited by IceWolf; 03-27-2007 at 07:28.
    "They shall know the power of thy sword" ManoWar

  3. #3
    the oats that are mighty Member mightilyoats's Avatar
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    Default Re: are there limitation for RTW treasury?

    But... I... I don't get it. Shouldn't you try to keep your treasury under 50k? You know... to prevent bad traits on your family members. You could remove those triggers, but that would be a mod (some might say it is cheating.)

    To get back to your question guineawolf, there could be a limit, but it won't be at 4 million (it doesn't make sense on a PC). If it is a 64 bit number (long int), I don't think you will ever reach the limit.

    I have never had this situation before (having 4mil in my treasury as I try to keep it below 50k), but, could you go and check you end of turn report or the financial scroll and make sure you don't have some kind of raging corruption going on?

    If it is not that, you might have run into a glitch.
    S-U-C-E-S! That's the way you spell... suces?

  4. #4

    Post Re: are there limitation for RTW treasury?

    Hi IceWolf,
    Perhaps this handy guide's financial section (parts 6 and 5) could aid you in your quest for a huge economy. Good luck with getting a great income, cheers!
    ___________________

    Hi guineawolf,
    I don't quite know what could have happened there, perhaps the senate investigated you and fined you a large amount of money, or corruption went up drastically. However the former is unlikely as the senate's maximum fine is only 10,000 denarii. Perhaps your army got too large for your own good and started draining your treasury. I just can't seem to find a reson for it. I will however do a few investigations for you when I next have acess to a copy of R:TW. Sorry I can't help you now, cheers!
    Last edited by Omanes Alexandrapolites; 03-27-2007 at 09:21.
    Dawn is nature's way of telling you to go back to bed

  5. #5

    Default Re: are there limitation for RTW treasury?

    it can't be,my net income always keep above 80k per turn since 200bc,even after i lost 4 million suddenly,i recruiting 3 full stack legion and 2 full stack roman cavalry and still recruiting,my net income still above 50k per turn....i think it oredi got error i think,becoz even my capitol change from Athen to Alexandria suddenly resulting my greece teritory public order change to red face suddenly,and keep jump out to window when i doing battle at some spot....just what a waste for that 4000000,6 zero!!!hah ,it is ok ,now i saving to 700k again..... i love saladin way,money first,then you will get any army you want!

    perhaps i will try another campaign,may be egyptian to see is it really will dissappear again.....at least i know it won't be senate's fined,thanks!
    In all warfare,speed is the key!

  6. #6
    Member Member Afro Thunder's Avatar
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    Default Re: are there limitation for RTW treasury?

    With a treasury of that size, better make sure you keep those generals on the move....
    Proud Strategos of the

  7. #7

    Default Re: are there limitation for RTW treasury?

    Quote Originally Posted by IceWolf
    You people with your 6 and 7 figure treasuries and 50k incomes-I just don't get it. Is there some "Building a Monster Economy For Dummies" thread/guide somewhere? That's what I need.

    Icewolf
    just nothing,build up your economy,garrisoning your cities with peasant except frontier cities with 3 to 4 archers with 2 hardened warrior(units with high defence,their job is to hold the enemy from get to your archers before they fire all their arrows)example 3 archer auxilia and 2 legion cohorts.

    Always get your "back" secure(like Campus Sakae for Scythian) so you won't fight at 2 front(like Nazi German fighting British=West and Russian=East) at once,that also means you need lesser garrison troops(you can use peasant=100 denarii upkeep instead of using legion=210 upkeep)

    Using low upkeep troops,like using legion=210 upkeep instead of using Urban cohorts=320 upkeep,using roman cav=110 upkeep and legion cav=140 upkeep instead of using praetorian cav=240 upkeep(played as germania,i loved to use night raiders=130 upkeep instead of axemen=170 upkeep,coz night raiders got more defence)
    Since legion oredi can do the job,why use urban?

    Always take those wealthy provinces(mostly cities with port,i would suggest greece teritory,make it your base and set the capitol at Athen will be best.when it come to option with building great forum or dockyard,i would suggest building dockyard first =getting more trade route,same as building highway)

    always building law buildings(secret network police,temple provide law bonus) at cities that far away with your capitol=cities with more corruption that suck up your income,you will surprise how many denarii go back to your coffer after taking out corruption by build up those law buildings.

    this 1 is optional,go east!
    why?becoz Colossus of Rhodes(40% Naval trade), Hanging Garden at Babylonia(20% farming income) and Temple Artemis at Ephesus(30% DISCOUNT!!! for religious building).

    last,dun build naval force at early and medium game,why?coz only land unit can treathen your city=your supply line.

    basic 1,always get trade treaty from every faction(if you can) at start of the game

    only produce your troops at cities with highest equipment(foundry?),optional

    almost here,hope these will helps,arh 1 more,always keep your expenditure lower than income at least 1k,except your are rich....(using limited resources to achieve maximum goals)
    Last edited by guineawolf; 04-26-2007 at 16:22.
    In all warfare,speed is the key!

  8. #8
    RTW V1.5 & BI V1.6 Member Severous's Avatar
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    Default Re: are there limitation for RTW treasury?

    If you loose a lot of money from your treasury I suggest you take a look at the graphs.

    Turn on the finance/money graph and see if any faction apart from your own has suddenly changed their cash positions. That might confirm if your money has gone to another faction.
    Regards
    (RTW Eras: RTW V1.5 and BI V1.6 No Mods)

    Currently writing a Scipii AAR (with pictures)
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  9. #9

    Default Re: are there limitation for RTW treasury?

    Of course, if you do reach the max, then everyone of note in your empire will be more corrupt than the popular music industry. We're talking more opulence than a corrupt Afican dictator's personal collection, feasts large enough to shame Pavarotti, personal harems sufficent to overwhelm the Berlin red light district and (largely as a cosequence of the forementioned harem) more bastards than the entire line of Borgia Popes. Is that really the legacy you want your empire to leave? Really? For the love of God, won't somebody think of the children?!

    Rabbit heartily recommends these EB AARs.
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  10. #10
    Member Member LuckyDog Trojan's Avatar
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    Default Re: are there limitation for RTW treasury?

    Mightilyoats: There are those out there who do subsribe to the 'keep it under 50K' school of thought in order to keep corruption at a minimum. I tend to adhere to this until such time when, with the right provinces and a BOOMING economy, you blow right past the 50K level and are quickly at the 100K level and far beyond. Like the Professor stated, it eventually gets to a point of 'who cares' how much the generals are tippin' the till for? I once ended a campaign with well over 2.5m. Having that kind of cash around really helps to speed up the end game.

    Omanes: Like Guineawolf, I too once had a very large sum of Denarii heisted from my coffers. And I mean well over 100K. And until I'm convinced otherwise, I know it was those dogs in the Senate. I was playing the Julii, had become quite powerful and popular with the people, but hadn't quite reached the point yet where they asked me to fall upon my own sword.

    RabbitDynamite: The children? Let them pick up the tab - live for now! Heh, heh.
    Last edited by LuckyDog Trojan; 03-27-2007 at 19:34.

  11. #11
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: are there limitation for RTW treasury?

    This actually reminds me of earlier versions of RTW where if you had a large treasury and forced an AI faction to be your protectorate, that you'd end up losing all your money. Fortunately they fixed that.
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  12. #12
    Member Member IceWolf's Avatar
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    Default Re: are there limitation for RTW treasury?

    Besides economic advice, there's all kinds of good stuff in here. Thanks Omanes, you da sage!
    Last edited by IceWolf; 03-28-2007 at 06:10.
    "They shall know the power of thy sword" ManoWar

  13. #13

    Post Re: are there limitation for RTW treasury?

    Quote Originally Posted by IceWolf
    Besides economic advice, there's all kinds of good stuff in here. Thanks Omanes, you da sage!
    Anytime
    Dawn is nature's way of telling you to go back to bed

  14. #14

    Default Re: are there limitation for RTW treasury?

    Quote Originally Posted by professorspatula
    This actually reminds me of earlier versions of RTW where if you had a large treasury and forced an AI faction to be your protectorate, that you'd end up losing all your money. Fortunately they fixed that.
    after reading your post,i think i remember.Before i lost that 4 million,the senate has ask me to force an AI faction become protectorate(i pay 100k for it,since i got 4 million,right?),is it becoz of that i lost my money?????
    In all warfare,speed is the key!

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