Hmm.......I never use this many in a single province, anyway. Usually, no more than six, but a port city might get more if the AI keeps shifting more and more troops to counter-act the shinobi.......but still I never put that many into a single province.Shifting in e.g. 25 shinobis into a province causing a revolt and leaving the AI with no means of offsetting this.
Doesn't the AI use the very same tactic, however? From what I've noticed, if an AI province has low economic value...and it has no common border with an enemy clan or rebels....it does exactly thatIf you have backwater provinces that aren't worth building up then you can spam shinobi into them to keep them under control.![]()
AFAIAC, that's one of the ways the game can bog down into trench warfare.....with stacks of armies sitting staring at each other across borders. I detest this kind of game as it leads to the aforementioned 3hr battles against wave after wave of reinforcements![]()
That's when I kick shinobi production into high-gear, and form "wandering unrest" groups to force the AI to break down huge multi-stack armies to deal with the rebellions. That's how I finally got the aforementioned 12,000 man army in Shinano to disperse enough to the point where I could attack. Otherwise, I would have just thrown in 12,000 of my own troops and auto-resolved the whole thing![]()
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