Results 1 to 30 of 36

Thread: structures NOT getting repaired

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default structures NOT getting repaired

    Does anyone have a clue why certain structures are not getting repaired?
    In the town Gawjam-kimboz or whatever the name is, a took it over, put the provisional military goverment under repair but it stayed like that for turns and turns and turns .... and nothing and it suppossed to get repaired right away. Also many of the realms of the Sweboz went thru the same problem. Any idea about it?
    thx
    The object of war is not to die for your country but to make the other bastard die for his.

    ...George Patton

    History repeats itself because CA wasnt listening the first time (or any other)

  2. #2
    Amanuensis Member pezhetairoi's Avatar
    Join Date
    Apr 2005
    Location
    South of Sabara
    Posts
    2,719

    Default Re: structures NOT getting repaired

    I don't think you're supposed to repair it, you're supposed to demolish it and build one of your own. The script has a line that automatically sets whatever government building's in there to a health of 0 if it's not your own. Or so I think. Really smart and good anti-cheating procedure so you can't just pick up from the neighbour's governments and get instant access to his units through his MICs straightaway. It makes you rebuild an MIC and government from scratch before you can get anything recruited there. I like.
    Last edited by pezhetairoi; 04-30-2007 at 17:19.


    EB DEVOTEE SINCE 2004

  3. #3
    EBII Mod Leader Member Foot's Avatar
    Join Date
    Apr 2005
    Location
    Brighton, East Sussex, England (GMT)
    Posts
    10,736

    Default Re: structures NOT getting repaired

    Quote Originally Posted by pezhetairoi
    I don't think you're supposed to repair it, you're supposed to demolish it and build one of your own. The script has a line that automatically sets whatever government building's in there to a health of 0 if it's not your own. Or so I think. Really smart and good anti-cheating procedure so you can't just pick up from the neighbour's governments and get instant access to his units through his MICs straightaway. It makes you rebuild an MIC and government from scratch before you can get anything recruited there. I like.
    Thats entirely correct. You are repairing it, but it gets damaged every turn.

    EDIT: MICs are no longer designed to be destroyed, you cannot use MICs that you don't share with another faction, but if there a MIC you can use, you are not meant to destroy it but use it.

    Foot
    Last edited by Foot; 04-30-2007 at 17:29.
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  4. #4
    Amanuensis Member pezhetairoi's Avatar
    Join Date
    Apr 2005
    Location
    South of Sabara
    Posts
    2,719

    Default Re: structures NOT getting repaired

    Quote Originally Posted by Foot
    if there a MIC you can use, you are not meant to destroy it but use it.

    Foot
    But of course; but the chances of that happening for quite a significant number of factions is few and far between. The only example I've had so far of being able to pick up on regional levies straightaway was as Baktria taking over management of AS provinces.


    EB DEVOTEE SINCE 2004

  5. #5
    EBII Mod Leader Member Foot's Avatar
    Join Date
    Apr 2005
    Location
    Brighton, East Sussex, England (GMT)
    Posts
    10,736

    Default Re: structures NOT getting repaired

    Quote Originally Posted by pezhetairoi
    But of course; but the chances of that happening for quite a significant number of factions is few and far between. The only example I've had so far of being able to pick up on regional levies straightaway was as Baktria taking over management of AS provinces.
    Casse, Aedui and Arverni all share Factional and regional MICs.

    Hayasdan and Pontos share Factional and Regional MICs.

    Epeiros and either Makedonia or KH (I can't remember) are the same.

    Rare?

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  6. #6
    Ming the Merciless is my idol Senior Member Watchman's Avatar
    Join Date
    Aug 2004
    Location
    Helsinki, Finland
    Posts
    7,967

    Default Re: structures NOT getting repaired

    Didn't Getai and Sweboz also share at least the Regional MICs ?
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  7. #7
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,063
    Blog Entries
    1

    Lightbulb Re: structures NOT getting repaired

    Quote Originally Posted by Foot
    Epeiros and either Makedonia or KH (I can't remember) are the same.
    KH. Also Sweboz and Getai share factional MICs, and my Casse been able to use Sweboz regionals as well.
    Looking for a good read? Visit the Library!

  8. #8
    Amanuensis Member pezhetairoi's Avatar
    Join Date
    Apr 2005
    Location
    South of Sabara
    Posts
    2,719

    Default Re: structures NOT getting repaired

    Quote Originally Posted by Foot
    Casse, Aedui and Arverni all share Factional and regional MICs.

    Hayasdan and Pontos share Factional and Regional MICs.

    Epeiros and either Makedonia or KH (I can't remember) are the same.

    Rare?

    Foot
    Okay, that explains it. I've only played as: Getai, Makedonia, Baktria and Romani. Explains a lot indeed...


    EB DEVOTEE SINCE 2004

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO