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Thread: Great Mod!

  1. #1
    Member Member sgsandor's Avatar
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    Default Great Mod!

    This mod is great! When do marian reforms kick in?

  2. #2

    Default Re: Great Mod!

    Whenever you have an Imperial Palace in either Rome or Italy...I forget exactly.
    Head of Publicity for Ecce, Roma Surrectum.

  3. #3
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: Great Mod!

    In any region that has Italy as a hidden resource, I can't remember where DVK put those offhand, but I think Patavium and Mediolanum (in northern Italy have the hidden resource).

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  4. #4

    Default Re: Great Mod!

    I love this mod. I'm playing as the Romans and so far I've seen better battles than anything in Vanilla RTW, and I only control the Italian Peninsula.

    I hit a glitch though. I sent an army to Messana to take it over, but after the battle (which turns out to be a really amazing battle) the game crashes to the desktop. It happens when my army tries to move into the settlement, no matter what action I take. Can anyone suggest what the problem might be?

  5. #5
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: Great Mod!

    If you adon't have -show_err enabled on the command line for the shortcut, if you could add that in and cause the CTD again and let us know what error if any shows up.

    To add -show_err go to the properties of the shortcut and in the target line add -show_err after everything that is already there, making sure you put a space in between the stuff already there and -show_err. Also which campaign are you in, the Imperial Campaign or the Provincial Campaign?

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  6. #6

    Default Re: Great Mod!

    Weird, I thought I replied to this already. I put -show_err in the command line and took Messana again, but it didn't crash. It wasn't the exact same scenario as last time because I left the island and then came back. The first time around was much messier. I had three full armies outside the city and Syracuse had 4 armies outside the city and one inside. I had to fight the battle and then take the city, and there were still piles of troops all around it. This was when the game would crash, but I ended up leaving the island and saving the game before I tried again. When I went back I just beseiged the city, clicked auto-resolve, then enslaved the population and it didn't crash.

    I'm playing the campaign that uses the bigmap, which is provincial, right?

    I hope the information helps. Sorry I couldn't get the crash to happen again, but I didn't think to keep the save from right before it crashed.

  7. #7

    Default Re: Great Mod!

    Quote Originally Posted by Squid
    If you adon't have -show_err enabled on the command line for the shortcut, if you could add that in and cause the CTD again and let us know what error if any shows up.

    To add -show_err go to the properties of the shortcut and in the target line add -show_err after everything that is already there, making sure you put a space in between the stuff already there and -show_err. Also which campaign are you in, the Imperial Campaign or the Provincial Campaign?
    Also, make sure you set 'AUTOSAVE:FALSE' in preferrences.txt. The autosave feature is very buggy and causes a LOT of CTD's.
    "...then came the ensigns encompassing the Eagle, which is at the head of every Roman Legion; the King, and the strongest of all birds, which seems to them a signal of dominion, and an omen that they shall conquer all against whom they march....." Flavius Josephus

  8. #8
    Just your average Senior Member Warmaster Horus's Avatar
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    Default Re: Great Mod!

    Hey, when's the next patch coming? I've been putting off my next roman campaign for a couple of weeks.
    On the other hand I've got Oblivion so I can wait.
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  9. #9
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: Great Mod!

    The next patch is in beta testing, when we finish with that it will be released.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

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