Some tricky units here, since I am not 100% how best to handle ethereals. It may just be a case of giving htem a very high defence and no hit-points to speak of ... or it may just be too difficult to adapt things to use them effectively. time and playtesting will tell here!

Units:

1) Zombies

2) Skeletons

3) Skeleton Warriors

4) Grave Guard

5) Wights

6) Ghouls

7) Spirit Host ( issue as above )

8) Wraiths ( issue as above )

9) Dire Wolves

10) Nightmares and skeleton horses for mounts

11) Blood Dragons ( various )

Generals would be either Vampire single models or Necromancers