I don't think you can change the range of the archers, though you can reduce the number of arrows they have and give them poor moral.Originally Posted by Bob the Spork
For the Wights you could increase their hit points to make them harder to kill (they would need to take more damage before they died). It is possible to make units that can fighten infantry and / or mounted units.For ethereal units… not sure how you could do them. Very high defence could work, I guess, but it doesn’t really do them justice. Either way, is there a method of creating morale damage from a unit’s presence? I think there was in RTW, but not sure about this one. Either way, they should, as in the TT version they cause terror.
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