Quote Originally Posted by Bob the Spork
Also good. I’d advise you include archers as well. Although they aren’t in the main army list, they are included in the army book, as a specific blood dragon army unit. I’m sure, for sake of balance and variation if nothing else, you could include them. They would have to be rubbish though. I mean, really poor quality troops, barely able to hit at ten foot, let alone normal shooting range.
I don't think you can change the range of the archers, though you can reduce the number of arrows they have and give them poor moral.

For ethereal units… not sure how you could do them. Very high defence could work, I guess, but it doesn’t really do them justice. Either way, is there a method of creating morale damage from a unit’s presence? I think there was in RTW, but not sure about this one. Either way, they should, as in the TT version they cause terror.
For the Wights you could increase their hit points to make them harder to kill (they would need to take more damage before they died). It is possible to make units that can fighten infantry and / or mounted units.