Maybe then a unit with skeletons and a necromancer(eg like captain) to look like that.
Speaking of the necromancer how do you expect to rise troops in battle?
Or are you not?
Maybe then a unit with skeletons and a necromancer(eg like captain) to look like that.
Speaking of the necromancer how do you expect to rise troops in battle?
Or are you not?
Raising troops in battle is impossible. There is no provision for this in the game engine.
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I guess the only way to raise troops would be to convince the game that there was another army nearby and that it could enter the battle. However I have no idea how to do this or if it is even possible.
Hiring the undead as mercenaries would be a better way of 'raising' an army.
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I think officers have the same stats as the units they're with so dont see them being included that way, you'd either have a unit of skeletons or a unit of necromancers.
As far as recruiting goes the idea of mercenary units for the basic troops is a good one. This covers also that there are graveyards/battlefields all over the map.
As for special units you could do these as buildings in a loose sense of association. Instead of building them it would mean that the burial mounds / graveyards where these units are normally recruited (re-animated would be a better word) are discovered by the faction.
Probably a good building for choice would be the church as it is razed if a region is conquered by a different faction.
Just got an idea for these guys, would it be possible to recruit better units at the site of a famous battle. It would make sense due to the lose of lives there.
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