Some tricky units here, since I am not 100% how best to handle ethereals. It may just be a case of giving htem a very high defence and no hit-points to speak of ... or it may just be too difficult to adapt things to use them effectively. time and playtesting will tell here!
Units:
1) Zombies
2) Skeletons
3) Skeleton Warriors
4) Grave Guard
5) Wights
6) Ghouls
7) Spirit Host ( issue as above )
8) Wraiths ( issue as above )
9) Dire Wolves
10) Nightmares and skeleton horses for mounts
11) Blood Dragons ( various )
Generals would be either Vampire single models or Necromancers
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