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  1. #1
    Auspicious Interceptor Member YellowMelon's Avatar
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    Default Re: YellowMelon's Guide to M2TW Multiplayer

    Quote Originally Posted by -Silent-Someguy
    Lots of bad advice.
    Alot of what I posted are the same techniques that Silent ASSassins employ. You are saying that your own clan has bad tactics?

    Take your flamewar somewhere else.

  2. #2

    Default Re: YellowMelon's Guide to M2TW Multiplayer

    content edited
    Last edited by pike master; 05-03-2007 at 05:39.

  3. #3

    Default Re: YellowMelon's Guide to M2TW Multiplayer

    oh ffs

    make all the threats you want about who can beat who. you are promoting people to use cav exploits because you have mastered cav exploits and you win your games through them.
    Hop out of elitevetutopiaville for a sec, cav gwnts.This game is exploit or be exploited. Get over it.

  4. #4

    Default Re: YellowMelon's Guide to M2TW Multiplayer

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    Last edited by pike master; 05-03-2007 at 05:39.

  5. #5
    Auspicious Interceptor Member YellowMelon's Avatar
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    Default Re: YellowMelon's Guide to M2TW Multiplayer

    for one i am openly criticizing your advice based on the issue that is an attempt to coincide with "your mp communities" rules and not necessarily what others feel about the game.
    Where did I say this? I usually play no art/no ele, yet I gave advice how to use them.

    again you did not answer the question. why didnt you list cav in the bug and exploits list?
    I didn't make a cav category if that is what you are after. I am trying to make a guide for beginners, and 'pulling through' isnt exactly the best thing for a newbie to do because it is very situational. If you looked at the quotes I gave you cav quite often as being bugged.

    the only units that can even have a decent change in a competent defensive offensive ability against horses are pikes. you limit pikes to 5 but you allow 9 cav. that seems a bit hypocritical to me and to others. the name of the game is balance. when half your army is cavalry and you keep browbeating anyone who wants to use any form of stabilizing infantry is a double standard in my book.
    The reason why pikes are frowned upon is because they are so overpowered. Infantry cannot stand up to them for long unless you are using naffatun, this isnt just because cavalry can't beat them. For example on high era, only scotland and france have pikes, if you have two people spam pikes on the same team. The price of pikes is unreasonable, since you can take an army of 20 pikes (see Bottoms pikespam army). This might not be the most effective army by itself, but put it in the center on a 3v3 and it makes it almost impossible for you to route it unless you have three naffatun armies.

    I admit the 5 pike max was meant to be about high era, I will have to change that. On late era with gunpowder there are more ways to route pikes than naffatun exlusively. On late you have more factions that have 1 if not multiple pikes to select from.

    make all the threats you want about who can beat who. you are promoting people to use cav exploits because you have mastered cav exploits and you win your games through them.
    Let's make it clear, I have not threatened anyone. I will point you to this quotation in a reply I already made regarding cavalry spam:

    This guide is meant to show people what is powerful in MP, since they would be unaware of it otherwise. It is still up to the hosts to determine what rules they want, and I encourage the use oftournament standards (or less) for max cav.

    get someone who finds a way to counter uber cavalry and it tees you guys off.
    Quite the opposite. I adapt my tactics all the time. I use at least 4 schiltroms ever game I play. I have also worked with Palamedes who works for Creative Assembly to change cavalry in the 1.2 patch, which I am led to believe will make charges on spear units not as effective, static cavalry more vulnerable, and only elite cavalry will have super charges.

    you say that i and silent someone are trying to flame this thread. i see it as a way to reprimand someone who is trying to manipulate the community using his reputation and clout so he can compete with others on his terms.
    That's quite the wild accusation. You think I would spend a few hours writing a guide so that people would play by my rules, by my standards, so that I can have an advantage? I am offended; I am discussing my points with you and you resort to accusations I am being selfish in writing a guide for other people to help them learn the game?

    I made this guide for people who are making the transition from Single Player to Multi Player. I remember how difficult it was when I made the transition, and you dont know how many times I have played against newbies who simply had no idea what they were doing. They leave their cavalry open to frontal charges, they dont protect their flanks, they dont use pikes (remember aside from me suggesting a 5 max on pikes I did promote them everywhere else), and other things I hoped to remedy with this guide.

    I didnt say you were flaming the thread, I was quoting Silent on this matter. There have been arguments on the CCS forums, and Silent found this guide through a link I posted there. I doubt he even read the article.

    the silents used cav exploits at first because they amongst some of us others discovered this early on but later they were the first to begin limiting cav units in battles. im no great fan of the silents but they are competant and efficient players.
    Silents were the first clan to scrap using archers and make purely rush armies. They are responsible for people bringing 1-2 archers a game. Im not saying this negatively, since they were the first to realize archers played a small role in this game, but I disagree with what you say about them limiting their cavalry. When the CCS was discussing rules, they fought fervently to have no cavalry max. Only recently has this rule been ammended.

    They are elite players, I will not argue that.

    and they have generally little trouble taking down pike armies. of that i will vouch personally.
    When I used a 12 pike build in the Gamespot semifinals DemoK complained that I used an exploited army. This coming right from the people you are praising. The most likely reason they beat your pike army is because you used it ineffectually.
    Last edited by YellowMelon; 05-02-2007 at 21:21.

  6. #6
    Auspicious Interceptor Member YellowMelon's Avatar
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    Default Re: YellowMelon's Guide to M2TW Multiplayer

    apparently you have more information than the rest of us do. as far as i know the only acknowledgment has been made that they do switch to swords too early, and thats unofficial.
    Palamedes is the Brethren clan leader and while playing test games with us he recorded how overpowered pikes are. This was months ago, and he informed us in a discussion on ventrillo that they are being changed. So yes, I do have more information than you.

  7. #7

    Default Re: YellowMelon's Guide to M2TW Multiplayer

    content edited
    Last edited by pike master; 05-03-2007 at 05:40.

  8. #8

    Default Re: YellowMelon's Guide to M2TW Multiplayer

    "also im very competant with the pike armies and i was only beaten once by a silent. i just used that for drama 8)"


    You got brown on your nose.

    "im one of those who pioneered one of the more devestating pike formations in mp. for that those who know me respect me."

    lmao

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