Results 1 to 16 of 16

Thread: increase tradeable goods or law bonus?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default increase tradeable goods or law bonus?

    increase tradeable goods or law bonus?

    which 1 is better to cover more income for your faction?
    increase tradeable goods increase your trade income,law bonus take out corruption from your cities,that make sure more denarii is safely go back to your coffer..
    what would you guys do to get more denarii for your faction?

    example: for Greek cities,in capitol,of coz we can build Pantheon of Hermes coz no corruption,but how about those cities got distance to capitol(corruptions) 80%,Pantheon of Athena or Pantheon of Hermes? (even we got Collossues of Rhodes(increase Naval trade by 40%)

    which 1?any suggestion?
    In all warfare,speed is the key!

  2. #2
    the oats that are mighty Member mightilyoats's Avatar
    Join Date
    Dec 2006
    Location
    South Africa
    Posts
    151

    Default Re: increase tradeable goods or law bonus?

    I tend to always go for the law bonus, regardless of what the other temples offer. To me it is important to keep order (the anti corruption is just a by product). The law temples also has no adverse effect on your governors as far as I know. (Temples of fun and fertility can sometimes ruin a perfectly good family member.) Plus, the roads, markets and ports seems enough to me.

    You make the most cash from conquering more teritory anyway.
    S-U-C-E-S! That's the way you spell... suces?

  3. #3

    Default Re: increase tradeable goods or law bonus?

    i just try to SQUEEZE out any denarii from my limited resources!

    just like chinese said that try to squeeze the oil out of the stone...
    Last edited by guineawolf; 05-02-2007 at 16:45.
    In all warfare,speed is the key!

  4. #4
    the oats that are mighty Member mightilyoats's Avatar
    Join Date
    Dec 2006
    Location
    South Africa
    Posts
    151

    Default Re: increase tradeable goods or law bonus?

    Well... (ooo, I can feel a headache comming...) You will have to calculate it. How much money do you lose from corruption (and corruption can go the other way too.) How much will you have to pay in upkeep for extra units to keep the peace... How much will you gain from one more tradeable resource...

    I can honestly say that I really feel incapable of answering this question. For me, building a temple of law gives me a clear increase in the settlement order. So I will stick with law so I know what I am getting.
    S-U-C-E-S! That's the way you spell... suces?

  5. #5
    Misanthropos Member I of the Storm's Avatar
    Join Date
    Feb 2007
    Location
    In a calm spot
    Posts
    733

    Default Re: increase tradeable goods or law bonus?

    In the long run I'd always go for the law bonus. It lowers corruption, thus you lose less money in that city. IMO the trade goods bonus of the temple of hermes will soon be eaten up by corruption and the need for bigger garrisons once a city has hit the 12000 mark. Plus your governors get this refined tastes trait thread more easily in Hermes cities and you don't want that.

    Anyway, war has to feed itself I say, so conquer and loot. Good for the mens morale also...

    Edit: damn, too slow
    Last edited by I of the Storm; 05-02-2007 at 14:35.

  6. #6

    Post Re: increase tradeable goods or law bonus?

    I, like many others, always go for the law temple, unless I'm close to the capital, within two provinces. This is mostly to prevent nasty old corruption and to increase public order. I have found that, in most cases, however, it may be better to, nearer the capital, not bother with law temples and go for the trade instead - this is due to cities near the capital not having any large corruption problems or happiness issues.
    Dawn is nature's way of telling you to go back to bed

  7. #7

    Default Re: increase tradeable goods or law bonus?

    Quote Originally Posted by Omanes Alexandrapolites the Idiot
    I, like many others, always go for the law temple, unless I'm close to the capital, within two provinces. This is mostly to prevent nasty old corruption and to increase public order. I have found that, in most cases, however, it may be better to, nearer the capital, not bother with law temples and go for the trade instead - this is due to cities near the capital not having any large corruption problems or happiness issues.
    then,it just support me to run new plan,build those temple base on different situation(more flexible),i will build HERMES at capitol and cities with 5-15% distance to capitol,then NIKE at cities with 20-30%,rest build ATHENA at cities with more than 30% distance to capitol........

    many thanks to you guys........yours opinion help me to decide!
    In all warfare,speed is the key!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO