yuuki,

yup. i've felt the same way. it was very easy in stw to encounter the rout bug, but more difficult in we/mi. and what i'm wondering is if in our tweaking, with patch 1.02 and CA's altering of the code a bit there, if we didnt somehow affect the rout bug a bit. i mean, i know that CA fixed some of the bugs, like with fatigue, and if that didnt somehow also alter the rout bug. it also makes me wonder if the rout bug is subject to Honor upgrades or degrades or honor won or lost in battle. and, if you also recall, we/mi when it came out had a very high overall morale upgrade. it was very hard to rout anything. does that have anything to do with it. dunno. just shootin in the dark here.

K.


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The only absolute is that there are no absolutes.