When Europa Barbarorum 2 comes out, will it still be a mod for Rome: Total War, or will it be a mod for Medieval Total War 2? I ask because at this point, I can neither afford MTW2 or run it, so I do hope EB2 will be released for RTW.
When Europa Barbarorum 2 comes out, will it still be a mod for Rome: Total War, or will it be a mod for Medieval Total War 2? I ask because at this point, I can neither afford MTW2 or run it, so I do hope EB2 will be released for RTW.
No, sorry EB2 will be for M2TW![]()
Asia ton Barbaron The new eastern mod for eb!
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It will be a Mod for M:TW2, but it won't be released in the near future. So you have still a lot of time to uprgarde your PC:
If the release will come in about two years, then I likely will have a new computer by then.
I've read (don't know if it's true though) that they won't start modding it until Kingdoms is released.Originally Posted by roastedpekingduck
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Currently EB2 modding is in the conceptual phase.
It will be for M2TW. It may be for Kingdoms, it may be not.
Right now the majority of effort is on finishing EB1. EB1 will be finished and EB 1.0 will be released. But making EB2 for RTW would be useless since EB1 pushed the RTW engine to its limits.
So should I assume that there will be at least several years of time in between EB1 and EB2? I'd hate to have EB2 come out soon after EB1 when I haven't finished savoring the goodness of EB1.Originally Posted by MarcusAureliusAntoninus
Ah, EB2 ... a far-away dream of a great campaign. I wonder how it will be with a more stable diplomatic system? And what about the new opportunities: The princesses, merchants and priests? Or the two city models. Not to mention the ability of modders to control unit availability.
It will be very interesting to see.
rgds/EoE
We will probably use princesses for most factions. We are discussing city models.Originally Posted by EoE
But controlling unit availability...oh my...I'm 95% sure we will restrict elites and other units, like perhaps slingers so the AI (and player) won't send stacks of those.
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very good point. annoying to see such nonsense AI's armies over and over again.Originally Posted by Krusader
realy looking forward to EB2 and hope you'll set things ready to start modding when Kingdoms is out so it'll exploit its benefits and new features![]()
but for near future EB1 is the most wanted and superior mod on a horizont.
I love EB very much. I would purchase M2:TW when EB2 comes out.
And I hope EB team can also make a mod about medieval Europe.![]()
M2 is so bad.....![]()
There are currently two medieval mods for MTW2, MA and MTR, both of which are in capable hands. Truth is, a few EB members have joined those modding teams, but the EB team as a whole are not interested in doing a medieval mod; for many of us its not an interest.Originally Posted by cpwn
Anyway, trying to put out two mods for the same engine, on completely different timelines would be absurdly difficult. We can hardly finish one!![]()
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
So sadOriginally Posted by Foot
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I have play many mods like RTR,CTW,Crusaders...etc of RTW,and I think EB is the best on preference setting.
Therefore,I consider you guys could create the most nearly true Medieval Total War.![]()
Last edited by cpwn; 05-06-2007 at 12:47.
The idea of the EB team doing an Antiquity mod for M2TW and RTR team doing a Medievel mod for M2TW is... so... delecious! So dam fracking delecious, I'd go as far as... guess what?... BUY M2TW!![]()
Do you think the promise in Kingdoms of something along the lines of "clever tech trees, changing depending on location and prestige" will mean the EB tech tree will be properly displayed?
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