Town watch are not useless. But...
But theres always something better to build. Peasants are better value as garrison, and if its fighting units you need then theres something better than town watch.
A very rare build in my campaigns.
Town watch are not useless. But...
But theres always something better to build. Peasants are better value as garrison, and if its fighting units you need then theres something better than town watch.
A very rare build in my campaigns.
Regards
(RTW Eras: RTW V1.5 and BI V1.6 No Mods)
Currently writing a Scipii AAR (with pictures)
https://forums.totalwar.org/vb/showthread.php?t=91877
Barbarian Invasion. Franks hold out against the world.
https://forums.totalwar.org/vb/showthread.php?t=77526
I'd love to find out if its possible to mod RTW and buff reducing unrest if a particular type of unit is garrisoned. I.e - a Town Watch unit reducing double the normal amount of unrest.Peasants are better value as garrison
Pipe dream? If we can't give a unit something a bonus what can we change, other than anims and model and combat stats, etc?
Last edited by Shieldmaiden; 05-03-2007 at 21:10.
"Now, once more I must ride with my knights, to defend what was and the dream of what could be..."
- King Arthur, Excalibur
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