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Thread: E.B. multiplayer (official)

  1. #121
    Member Member bellator Lugha's Avatar
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    Default Re: E.B. multiplayer (offical)

    my x-fire: bellatorlugha

    on EBmultiplayer2 : bellator Lugha

  2. #122
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: E.B. multiplayer (offical)

    surely send em along!

    Phil 2:9-11 Phil 4:4

  3. #123
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: E.B. multiplayer (offical)

    k so one minor change i the edu, acfidently put the hellenic slingers at 1 attack instead of 2 so its fixed and ready to download at the same link as the old one, its back up a few posts, or here if your lazy like me :D

    Phil 2:9-11 Phil 4:4

  4. #124
    Member Member TWFanatic's Avatar
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    Default Re: E.B. multiplayer (offical)

    Good work lads. This should balance some things out and improve gameplay. I can't wait to use archers.
    It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
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  5. #125
    People's Padishah Emperor Member Emperor Burakuku's Avatar
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    Default Re: E.B. multiplayer (offical)

    My LAN still doesn't work. I tried everything, from firewall settings to uninstall and reinstall and I still think that it's a Hamachi problem. Some guys reported that they can both see me in the lobby and what I write in the lobby, but I don't see them or what they say. I've also search the net but didn't find a similar problem. Maybe it will work on 1.0.

    P.S Thanks alot for your help Madmatg and Bellator. :)
    "The more people I meet, the more I like my dog"

  6. #126
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: E.B. multiplayer (offical)

    You guys should make like a


    EB MP WOrld Heavyweight Title

    That you guys can play for. Mabye that would increase interest
    I would like that

  7. #127

    Default Re: E.B. multiplayer (offical)

    Quote Originally Posted by {BHC}KingWarman888
    You guys should make like a


    EB MP WOrld Heavyweight Title

    That you guys can play for. Mabye that would increase interest
    I would like that

    hum.... maybe... you the Factions are not "balanced" since this is a historical game.

    Some factions will outpreform others depending on how much $$ you will get. Ex: AS, preforms really good in LOTS of $$ (50K and up), and lil $$ battles (20k-30k). Its more easely beaten in regular $$ (30k-40k)

    Aedui/Arveni do REALLY bad in short $$ campains, in medium $$ they do thier best, in Big $$ you have to get lucky.

    We have to set ruls, but we probably need to make some more Specific Rulz.

    We are still trying to balance Slingers... they are just too much.

    however.... one day... we could do something like this.

    One tip in MP campains. It can go either way... U win some u loose some, there is no "all time best" we learn from eachother.

  8. #128
    Member Member Gnaeus Servilius's Avatar
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    Default Re: E.B. multiplayer (offical)

    Hi everyone, being a dedicated TW fan since shogun but this is my first post.Great mod, I'd rather play EB than MTW2 any day lol. X-fire name is tarquiniussuperbus, I want to see how i'll fare without my beloved pause button!
    'I sing of arms and of the man'

  9. #129
    People's Padishah Emperor Member Emperor Burakuku's Avatar
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    Default Re: E.B. multiplayer (offical)

    Gave up on Hamachi. Just wanted to say that my nick on Gamespy is Black. If you guys play there, meet me in X-fire ID: Burakuku.
    "The more people I meet, the more I like my dog"

  10. #130
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: E.B. multiplayer (offical)

    Quote Originally Posted by NeoSpartan
    hum.... maybe... you the Factions are not "balanced" since this is a historical game.

    Some factions will outpreform others depending on how much $$ you will get. Ex: AS, preforms really good in LOTS of $$ (50K and up), and lil $$ battles (20k-30k). Its more easely beaten in regular $$ (30k-40k)

    Aedui/Arveni do REALLY bad in short $$ campains, in medium $$ they do thier best, in Big $$ you have to get lucky.

    We have to set ruls, but we probably need to make some more Specific Rulz.

    We are still trying to balance Slingers... they are just too much.

    however.... one day... we could do something like this.

    One tip in MP campains. It can go either way... U win some u loose some, there is no "all time best" we learn from eachother.

    Yea..... I been playing TW MP for 3 1/2 years, I know of what you mean.

  11. #131
    People's Padishah Emperor Member Emperor Burakuku's Avatar
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    Default Re: E.B. multiplayer (offical)

    Yes man, we need some rules. I've noticed that ppl usualy play without any upgrades and I don't like it that much. Neither will I like to play with lots of upgrades but I'm thinking about something like... having a maximum of 1 upgrade per category at least. I mean only red upgrades and only a max of 1 exp per unit (1 sword, 1 shield, 1 exp per unit). Also we've played with max of 2 or 3 slingers 'cuz they're so strong. So I guess we should put it to vote.

    Rules:
    1. Slingers limited to a max of 2 or 3 per army.
    2. Horse archers need to be limited. Maybe 6, 7 or 8?
    3. Maybe: The maximum number of upgrades limited to: 1 max sword, 1 max armor 1 max exp per unit.
    4. Maximum number of phalanxes to 5, 6 or 7?
    5. Maybe: Maximum number of Gaesatae/Galatikoi Tindanotae is 2, 3 or 4?

    P.S. Feel free to edit any rule if you think yours is better and to post new ones if you have any ideeas.
    Last edited by Emperor Burakuku; 10-09-2007 at 11:50.
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  12. #132
    Member Member mAIOR's Avatar
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    Default Re: E.B. multiplayer (offical)

    You can't play oin those rules. I mean Parthia and the Nomad factions have a lot of archers and HA. You just have to deal with it. I agree with the sling limit tough.
    As for the Elites, and Ellies, I thinjk that's redundant. If you want to throw a lot of elites you'll have a small weak army.
    As for Ellies they're expensive as hell and easilly dealt with.

    Cheers...

  13. #133
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: E.B. multiplayer (offical)

    just posted the first AAR in the AAR MP thread go check it out and play MP!

    Phil 2:9-11 Phil 4:4

  14. #134
    People's Padishah Emperor Member Emperor Burakuku's Avatar
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    Default Re: E.B. multiplayer (offical)

    OK. No limit on elites and elephantes then I agree. What about foot archers and HA? You dont want any limit for those? I mean, if my opponents plays a 20 Ha army I will play a 20 phalanx army and that's not EB. I'm not a bug fan of rules myself, but guys here say we need some rules for both realism and gameplay. I myself like to play with upgrades, but I've noticed that most of the guys don't. Also I like elites but the first few games I've played there was a max of 4 elites per army rule. What I am trying to say is that we need to go for some rules that would make everyone happy. I wll reedit my post now.
    "The more people I meet, the more I like my dog"

  15. #135
    Member Member mAIOR's Avatar
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    Default Re: E.B. multiplayer (offical)

    Well, in an historical parthian army you'd have more than half the army with bows. So, it's realism.
    AS for the elites I stated my point. you try and pit an army with just hypaspist against a balanced seleucid army. You'd loose big time.
    The beauty of EB is that there are no units powerfull enough to win battles against a balanced army.


    Cheers...

  16. #136

    Default Re: E.B. multiplayer (offical)

    Quote Originally Posted by mAIOR
    Well, in an historical parthian army you'd have more than half the army with bows. So, it's realism.
    AS for the elites I stated my point. you try and pit an army with just hypaspist against a balanced seleucid army. You'd loose big time.
    The beauty of EB is that there are no units powerfull enough to win battles against a balanced army.


    Cheers...
    i agree with you on Nomads and Hay but disagree on the elites. i had a game against such an army and even though their right completely broke and routed the few remaining elites broke my left and stood their ground. they are better in a prolonged fight: better stamina, morale, attack/defence status, often more men per unit. so even though they were partially surrounded, my tired, inferior troops were eventually routed. was a close fight though and you need more than just an elite unit to win still, in a prolonged fight they prevail and more often than not its them who turn the tide of a battle.
    my 2 cents.

  17. #137
    People's Padishah Emperor Member Emperor Burakuku's Avatar
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    Default Re: E.B. multiplayer (offical)

    Quote Originally Posted by mAIOR
    Well, in an historical parthian army you'd have more than half the army with bows. So, it's realism.
    AS for the elites I stated my point. you try and pit an army with just hypaspist against a balanced seleucid army. You'd loose big time.
    The beauty of EB is that there are no units powerfull enough to win battles against a balanced army.


    Cheers...
    OK, I agree with you regarding nomads and archers in general. Though regarding elites can't agree. But there are elites and elites. For example, you can get 1 unit of Iberian Assault Inf for 2600 mnai with some armor and sword upgrades. That's not that expensive and trust me that for the same money 6 iberians (15600 mnai) can break 10 normal units if the player's skill allows it because if u manage to protect your flanks your iberians will kill faster and will also rout alot harder. No ideea why I argue about elites! I love them! :P

    P.S I'm not trying to impose anyone what army to play with just trying to minimize spamming and maximize skill and realism.
    Last edited by Emperor Burakuku; 10-09-2007 at 15:04.
    "The more people I meet, the more I like my dog"

  18. #138
    Member Member mAIOR's Avatar
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    Default Re: E.B. multiplayer (offical)

    I understand. Nor am I. We are just debating :)
    Now, it depends what you consider elites. For me, elites are the best of the best. For instance, Imperial legionaires are not elites on my terms however, they're extremely good professional troops.


    Cheers...

  19. #139

    Default Re: E.B. multiplayer (offical)

    Ok for some reason my post didn't go through but here it is again:

    --The 2-3 slingers is good, for now..... However if ur facing a HA army then is ok to get as many slingers/archers as you want.
    --The elites cap is bs man. UNLESS we are playing with 50K or above you will not be able to afford a LOT of elites. Also, elites are hard but u gotta know how to beat them. Do not expect to just throw ur men at them, that works, but ur risking the rest of ur battle line.
    --Now Up Grades.... here is my "Beef" with upgrades

    I understand (as Mad explained to me and we tested) that upgrades have a proportional cost across untis. The cost will vary depending on the units # of men, and their attack/defense stats, but it will be propertional. Elite units have to pay more for thier upgrades than regular units, light units pay even less.

    HOWEVER, the cost of the unit itself is NEITHER proportional, NOR balanced. Meaning, depending on the faction you are playing the given budject will dictate (1) How many units u can get (2) how many upgrades you can give. And unfortunaly the faction that has to pay the most for its army has less money to upgrade.

    Let me give you an example:
    -Aedui vs Imperial Romani, budget 40k (big $$ battle)
    --The Aedui have a disadvantage when it comes to costs. Their normal units are rather cheap but are not great, the ONLY decetly costing unit (2200+) and has good stats are the Mori Gaesum, the rest are expensive (2600-3300) and they STILL get beat by Imp. Legions on a regular map. HOWEVER, Gallic heavy cavarly can beat Cavarly Auxilia. That, along with Geasatae scarying infantry, is the best thing the Gauls have going for them. But, due to the cost of thier units and the bad preformance of their normal units the Gallic army will usually be a few units short, or have a lot of normla not so good units.

    --The Romani on the other had, have an easier time getting thier troops. Cheap but extremely good legions but decent cavarly. SO the smart ROmani player will upgrade thier cavarly to match/beat the Gallic one. This is made posible because he only has to pay 2400+ for an Imp. Legion, while the Gallic player had to pay 3200-3300 for a Soldurus, Cornetus, and Gaesatae, or pay 2600+ for a Neitos that is a not as good the previews three.

    --So what ends up happeing, the Romani player can have a full stack of good units AND STILL have $$ left for upgrades. While the Gallic player will have to cut his army even shorter to afford the upgrades. On top of that, IF the Gallic players tries to upgrade his normal units they still will be no match to the Romani.

    --As you can see, the faction with the most cost-to-benefit advantege ends up being given even a bigger advantege by updrades.

    See where I am going with this...... Somebody is being made worst off.

    NOW... HOLD ON A SECOND! THESE RULES SHOULD NOT BE WRITTEN IS STONE. BEFORE THE BATTLE PLAYERS CAN CHOOSE TO FOLLOW THEM OR MAKE THIER OWN!!!!

    Something that could be done with regards to upgrades that I can live with (as I can tell I am really not a fan of MP upgrades) is after both sides have chosen thier armies. Give out $1000 extra solely to upgrade whatever units they will like. This way, the guy who has the "weaker" (that depends on the players skills and luck in the game) faction doesn't have to cut his army short to do upgrades.

  20. #140
    People's Padishah Emperor Member Emperor Burakuku's Avatar
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    Default Re: E.B. multiplayer (offical)

    The upgrades can be fixed from the EDU file. Right now they're so unbalanced that carthaginian phalanx's upgrade for armour is only 100 mnai while the makedonian elite phalanx costs 691 mnai for upgrading armour. We should try to fix that when 1.0 comes up.
    "The more people I meet, the more I like my dog"

  21. #141

    Default Re: E.B. multiplayer (offical)

    Quote Originally Posted by NeoSpartan
    hum.... maybe... you the Factions are not "balanced" since this is a historical game.

    Some factions will outpreform others depending on how much $$ you will get. Ex: AS, preforms really good in LOTS of $$ (50K and up), and lil $$ battles (20k-30k). Its more easely beaten in regular $$ (30k-40k)

    Aedui/Arveni do REALLY bad in short $$ campains, in medium $$ they do thier best, in Big $$ you have to get lucky.

    We have to set ruls, but we probably need to make some more Specific Rulz.
    Well, why don't you guys then make three titles for three different type of battles, defined by the $$ you may spend?

  22. #142

    Default Re: E.B. multiplayer (offical)

    Well actually we do...

    they are commonly called: (at least when I am around to play, 12am-3am Eastern Standard Time US)

    1-Broke Money: 15k-29K
    2-Normal Money: 30K-39K
    3-Big Money: 40k-46K
    4-Really Big Money: 47K and above.

    However, there is no "rule" to which factions a player can choose. You play with whomever you want, but u have to be aware of the consequences.

    On the upgrades:
    -I think I heard that the EB team was going to make some chages to the upgrades, not just in cost but also in their effect.

  23. #143
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: E.B. multiplayer (offical)

    as of right now i think anyone who wants to play MP should definitely keep .81 or hold off on 1.0 for the time being, as after trying with 3 different people we have had no success in running the game on MP, everytime it gives a not the same game data screen when someone hosts. just a heads up i'm sure it'll get fixed eventually but for any of you who have become addicted to MP(like me) make sure you keep .81 til it does get fixed

    Phil 2:9-11 Phil 4:4

  24. #144

    Default Re: E.B. multiplayer (offical)

    Quote Originally Posted by madmatg
    as of right now i think anyone who wants to play MP should definitely keep .81 or hold off on 1.0 for the time being, as after trying with 3 different people we have had no success in running the game on MP, everytime it gives a not the same game data screen when someone hosts. just a heads up i'm sure it'll get fixed eventually but for any of you who have become addicted to MP(like me) make sure you keep .81 til it does get fixed
    it might be map.rwm file
    https://forums.totalwar.org/vb/showt...90#post1707190
    btw, i already uninlstalleed and deleted 0.8 and all its traces lol.

  25. #145
    Member Member Bonny's Avatar
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    Default Re: E.B. multiplayer (offical)

    Yes, this is the mpa.rwm problem. appearently it seems, that we have forgotten to add one.

    If you want to play multiplayer all players need to have the same map.rwm file (it is placed in your eb/data/world/maps/base folder) One of the players need to upload his map.rwm and all other need to download it and replace their own file with this one, only then you will be able to join a multiplayer game.


  26. #146
    People's Padishah Emperor Member Emperor Burakuku's Avatar
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    Default Re: E.B. multiplayer (offical)

    Quote Originally Posted by madmatg
    as of right now i think anyone who wants to play MP should definitely keep .81 or hold off on 1.0 for the time being, as after trying with 3 different people we have had no success in running the game on MP, everytime it gives a not the same game data screen when someone hosts. just a heads up i'm sure it'll get fixed eventually but for any of you who have become addicted to MP(like me) make sure you keep .81 til it does get fixed
    Too late for that. Have to reinstall rome and 0.81. Darn!
    "The more people I meet, the more I like my dog"

  27. #147
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: E.B. multiplayer (offical)

    doea someone wanna delete their map.rwm file, start anew campaign, and upload their new map.rwm file onto this thread?

    if not i will do it sunday night or monday morning when i get back to my comp, cant wait to play EB 1.0 MP!

    Phil 2:9-11 Phil 4:4

  28. #148

    Default Re: E.B. multiplayer (offical)

    here it is
    http://www.megaupload.com/?d=BNKR8XHZ
    goes to eb/data/world/maps/base folder
    dont forget to replace the original edu with custom one in your EB/Data first though. it will not automatically overwrite it so what i did is changed custom edu's name to what it should have been and then replaced.

  29. #149
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: E.B. multiplayer (offical)

    wait what custom edu are we using now? for 1.0 we dont havea custom one yet? are you talkin about the MP edu?

    Phil 2:9-11 Phil 4:4

  30. #150

    Default Re: E.B. multiplayer (offical)

    Quote Originally Posted by madmatg
    wait what custom edu are we using now? for 1.0 we dont havea custom one yet? are you talkin about the MP edu?
    custom edu is in EB, in "mp custom game edu" folder.

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